Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Could have at least put in signs about not picking up hitchhikers and a sign at the Royal Gorge cutoff. Even being condensed as it is, Hwy 50 isn't even remotely close to being accurate. The climb west ouy of Canon city is virtually non existent.
Oh well.
So at most a 30 foot box truck
Frankly, putting in RMNP was a bit of a mistake. pay a fine just to look at some trees. I live in Colorado and you go to RMNP once and you've gone a thousand times. Nevermind the fact semi's aren't even allowed through the park. I would've much rather driven Pikes Peak
Also, maybe I'm just missing something, but Denver Airport is way cooler than what they put in the game. Maybe there's two airports and I'm at the wrong one...but the cargo drop off area was a bit underwhelming other than the fact that the warehouses were pretty large.
The worst part is that they hinted that Texas is after Wyoming....Denver is that small as big and spread out as it is, imagine how ruined DFW area will be, It may hurt the games reputation badly if not cost them the game if DFW, Houston, San Antonio are as ruined as Denver. Denver is just barely smaller than Berlin, yet in ETS2 Berlin gets its ring road and downtown, Denver gets downtown highway junction and the airport basically. Paris, London, Milan, Rome, & Budapest are all comparable in area and are examples of how much Denver should have. Helsinki and Oslo are half the size of Denver roughly and have alot more to them. Denver feels more like Copenhagen or maybe Stockholm. Hamburg was messed up in this way after the update too, looks better but much smaller overall.
What gets me is they don't have issues with making large cities feel large, or big hills feel steep, or mountains look tall in ETS2, but yet in ATS they just can't seem to get it right for some reason, and ETS2 shows it. Even garage count, almost every city in ETS2 has a garage, yet ATS we can't even get a garage in Bellingham, Yakima, Stockton, Raton, or Grand Junction to name a few that would be very useful. I'm sure none of this is intentional by any means, but they have got to step ATS up to ETS2 level in those areas. The Mountains in Colorado should look like Switzerland in terms of height but instead they look more like whats around Magdeburg in game or something, just big hills but rocky in ATS. They look great but far too short, even Salt Lake, the mountains behind them are huge in person, but essentially non existent in game.
I guess to someone who has been all these places irl it would take alot to please me but this far off is insane, even base map ATS has bigger mountains they just don't look as good. Hopefully they turn it around, I'd hate to have wasted all the money I have trying to help support the game for it do dwindle away from relatively easy errors that they manage just fine in the other game. I suppose I'll stop ranting now lol.
Seeing how Coors/Miller are copyrighted and trademarked companies SCS can not just add them into the game without a license.
In all actuality i'm glad it is USBB. There are kids....yes kids that play this game. I'm not talking a 15 or 16 year old. But kids under 10.
I digress though. This explanation will probably fall on deaf ears too.
Oh, and if you want Coors....you can mod it in. There is already a real company mod out there that does it. No, I won't link to it.
Absolutely.
Although it's Colorado, they have landscape not landmarks, so really it should be trees, mountains, wild turkeys and beautiful skies. Get that right and I'm happy.
So stuff has to be sacrificed.
Just look at Vancouver in ProMods Canada. That's what the cities in ATS should be like. It feels big, it feels like a real city since you can drive downtown, and it fits the scale since it doesn't take half an hour to get in and out. All of the big cities in the game are a disgrace from San Diego to Seattle. If you look at them w devcam or the map editor you can see half the buildings and trees are 2D sprites and are floating with no ground beneath them, lmao. It was one of the biggest disappointments for me. I keep bringing it up and people always have various excuses for why the map is the way it is but frankly none of it is believable. I think they just don't want to put in the work or they're spread too thin between the two games and CAN'T put in the work. Either way it's disappointing.
I live in the US and have been around a fair amount and this "they just get the flavor right" crap doesn't work for me. Sometimes you can't tell what state you're in in this game.
I get it that they want the game to be relaxing but there are so few truly large cities in this country, what's the point of making them a 2d landmark you pass by on the freeway? It would be nice to add some challenging areas. For the love of God, Los Angeles is never "relaxing" to drive through. Especially for truckers. And neither is Colorado. The rockies are terrifying in a truck IRL. There are huge downhill stretches where it looks like you're not gonna make it out alive. And some people don't.
The mountains suck in Washington too. Rainier is massive and looms over Seattle. It's part of the skyline FFS.
Does Promods look amazing? Of course.
Can players with older hardware enjoy it? Not unless they enjoy slide-shows.
You denigrate SCS for caring and catering to the widest player-base possible while praising Promods for not giving a toss whether anyone has performance issues or not. smh
This argument that ProMods is a slideshow is from years back when it first came out and was actually terribly optimized. It's much better now and I'll happily take an FPS hit for the amount of detail it adds. I get 100fps in Vancouver, 45 in Boise. ID and UT run worse than anything else I've tried in this game with the exception of Sierra Nevada, and that is to be expected with how ridiculous it is.
There are plenty of games out there that will run on a potato if you kick the settings down. I had a ton of things to say but I'm not gonna derail the thread.
The map DLC is lacking and it's not only proven by mods, it's proven by SCS themselves in ETS2.