American Truck Simulator

American Truck Simulator

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David Nov 3, 2016 @ 8:53pm
Peterbilt 389
thank you scs for finally giving us a new truck this truck is beautifully done and handles well it's a very nice truck to drive :steamhappy:
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Showing 1-15 of 39 comments
Asigion Nov 3, 2016 @ 9:20pm 
+1
Heisenberg Nov 3, 2016 @ 11:35pm 
+2
Asigion Nov 3, 2016 @ 11:55pm 
Originally posted by Kickrocks69:
the only ♥♥♥♥ thing is about this truck, scs got lazy and put the engine sound pack from a scania in ets2 into the 389. Since when does a pete sound like a scania. Come on scs dont be so dam lazy.


If I was you I would make an appointment with a hearing specialist!

I drive both the 6 and 8 cylinder Scanias in ETS2 and the SCS Pete 389 does not sound anything like them. Also, if you care to read their latest news about the 389 the sound recordings were done at Paccar when they were in the U.S.

Edit: Corrected a spelling mistake.
Last edited by Asigion; Nov 4, 2016 @ 12:51am
vernongt47 Nov 6, 2016 @ 1:22pm 
Wow!!! Some people are just plain MEAN.

They'd get over their whiney cry-baby postings, if the had to sit in front of a PC and write code all freaking day, in order to make MORE WHINERS bellyache about the results.

Good Grief Charlie Brown!!!
room217au Nov 6, 2016 @ 7:04pm 
Ordinarily I can mod sounds, engines and transmissions for SCS trucks. I can mod all of that with both Kenworths in ATS, and the Peterbilt 579.
Using the same principles and file structure, I cannot change any part of Peterbilt 389 sound.
Weird.
David Nov 6, 2016 @ 7:11pm 
Originally posted by room217au:
Ordinarily I can mod sounds, engines and transmissions for SCS trucks. I can mod all of that with both Kenworths in ATS, and the Peterbilt 579.
Using the same principles and file structure, I cannot change any part of Peterbilt 389 sound.
Weird.
I Downloaded a mod for the peterbilt 389 and its a wondeful download has wonderful air horn sounds and air brake sounds when you hit the brakes and when you start up the truck you can hear the beep before the engine starts . the Mod is called Engine sound pack 2.3 389 by Kriechbaum 389 sound pack its well worth it you'll love it. I know I do
Last edited by David; Nov 6, 2016 @ 7:18pm
Rookie-31st Nov 7, 2016 @ 6:03pm 
+1

Still did not buy it, but drove Quick Jobs. Amazing truck. Pleasure to drive
Last edited by Rookie-31st; Nov 7, 2016 @ 6:03pm
Airborne Trooper Nov 8, 2016 @ 9:34am 
Whiners whing about whiners used to be comical. Now its normal.
rabbakahn Nov 8, 2016 @ 11:02am 
Willy J.K. wish more were like you. +1
☎need4naiim☎ Nov 8, 2016 @ 11:40am 
i did not buy it because the modders 389 -Viper2-GER- is way better than current SCS Pete 389. I guess the only reason why i still play ATS is that awesome modding community and continued SCS support for the stability of game essentials. Since we know there will be new states arriving, there is no reason for us to forget this game. It seems that i did a perfect choice when i bought this game from retailer shop. :steamhappy:
Fury6 Nov 8, 2016 @ 12:36pm 
Originally posted by room217au:
Ordinarily I can mod sounds, engines and transmissions for SCS trucks. I can mod all of that with both Kenworths in ATS, and the Peterbilt 579.
Using the same principles and file structure, I cannot change any part of Peterbilt 389 sound.
Weird.

If you want to add more sounds, you need to include the vanilla 'interior.sii' and 'exterior.sii' sound configurations with your mod and edit them to include a 'suitable_for[]:' array.

eg.
suitable_for[]: "isx12.peterbilt.389.engine"
--

That will limit that sound configuration to be usable only with the vanilla ISX12 370 engine. Without that line ATS will assume all engines are to use that sound configuration.

You also need to include a 'suitable_for[]:' array for all your mod engine sound configuration files to limit them to only the engines you want to use that configuration for, otherwise you'll have the same sorts of trouble.

The engine name tokens used in the array are wildcardable, so you could have something like this...

You could have 2 engines each named 'catc15.500.truckname.truckmodel.engine' and 'catc15.550.truckname.truckmodel.engine'.

In the sound configuration files, you could then do:

suitable_for[]: "catc15.*.truckname.truckmodel.engine'
--
cycleboxer Nov 9, 2016 @ 6:41pm 
Originally posted by Snake Plissken:
+2

It does look nice, but I really wish the trucks handled differently they all handle the exact same they look great even the interiors are great just no difference in driving other then the shape of the hood.
Asigion Nov 9, 2016 @ 7:55pm 
Originally posted by cycleboxer:
Originally posted by Snake Plissken:
+2

It does look nice, but I really wish the trucks handled differently they all handle the exact same they look great even the interiors are great just no difference in driving other then the shape of the hood.


You have said this before and the last time I saw it I said it was rubbish and again I say it is rubbish.

If every truck drives the same then you must mean they all drive like the W900. Total and absolute rubbish!

You continue to post negative comments in this forum and I wish moderators had the power to stop you. You have nothing to like in this game but posting negative comments in this forum.
Last edited by Asigion; Nov 9, 2016 @ 7:58pm
Asigion Nov 9, 2016 @ 8:23pm 
@David, if you had apologized for accusing me of being a complainer, hater and cry baby I would have deleted my response to your undeserved attack on me. As you have not had the courtesy to do that then I will not delete it.

How would you feel if you had been me and been the recipient of your attack?
Asigion Nov 9, 2016 @ 8:41pm 
A sorry to me is ok. Thank you.

I will delete my response.
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Date Posted: Nov 3, 2016 @ 8:53pm
Posts: 39