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Why not? They said that double-trailers were not possible. Those are currently being added.
So does the AI cars!
Really where did they say this? They said back in 2011 that they were working on trying to implement them.
There is no way to create a system where by the game will know if you stopped at a stop sign. With traffic lights it works like an invisible laser beam, when the light shows red it is triggered when you move through it and the game then decides on whether to give a penalty. The trigger point is disabled when the lights turn red/amber or green.
With a stop sign there is no animation to bind the trigger to. So there is no way for the player to know where exactly to stop, how long to remain stationary and when it is safe to move.
Depends on the junction type. If it's visible in all directions I will do a California Stop. If it's not clear I will come to a fullstop.
Sometimes I ignore them in-game, which I regret doing again, even if I don't see any cars coming up.
But in real life, drivers will stop upon an upcoming stop sign.
Stop.
Though in my state, its illegal to roll through them anyway, but not like the cops care.
It has potential, although I would be tempted to say lower the speed limit to cover trucks without a trailer.