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While I understand completely, and even agree to an extent, I feel the logic is flawed.
ATS is a cruising game, when you boil it down. You're meant to plod along at or near the speed limit, watching the scenery flow past your window. The physics, controls and AI are at their best when you travel at regular highway speeds.
The vast majority of car-driving games are the exact opposite- you're meant to haul as much a$$ as is humanly possible and ignore every traffic law known to man.
Take the Forza Horizon series as an example. If you attempt to cruise, it IS possible, but you have to be impossibly gentle with all controls. The vehicles become darty and clumsy: moving the steering stick by a milimeter results in a 90 degree turn, and even LOOKING at the brake pedal causes the car to stand on its nose and stop abruptly. Likewise, the AI does not behave in a believable manner, as they're meant to be little more than mobile obstacles.
Then there are the roads in these games. They're ridiculously wide, as much as 2x their IRL width. Going at normal speeds, you feel like you're driving on an airstrip. The twisty bits feel unnecessary, and you can't shake the feeling that these roads were designed for a videogame, little more than racetracks disguised as public roads.
Damn, this got WAAY longer than I meant it to be, lol. My point is there are very few games with the look and feel of ATS, so I don't blame folks one bit for wanting to drive cars in it.
/soapbox mode
Thanks for replying. I toatally get it. But how do I make a mod?
Thanks,
Alex
Yeah, I was gonna bring up City Car but my post was getting a little long.
Alas, I have zero modding skills beyond installing them.
Yeah, that makes sense. Posts don't want to be TOO long! And I have 0 moddin skills either
Best - golar26
https://forum.scssoft.com/viewtopic.php?f=201&t=203315
I would point out, though, that it is not, to my knowledge, possible to even remotely model auto handling characteristics in the SCS universe. The vehicle you build will, for example, be incapable of oversteer (rear tires breaking loose) on a skid pad. Go fast enough and your car just falls over on it's side, which works passably for trucks but not at all for cars. I'd drive someone else's mod first just to see if you can stand how odd the car's handling seems.