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If so, just drop that in the mod folder. Don't unpack them unless they are .rar or .7zip
Oh ok. Thank you very much! Appreciate it!
Not necessarily, it can easily be a .zip file and still require unpacking. The only way to be sure really is to look inside it. If you see directories like '/def'; '/sound'; '/vehicle'; '/material'; '/ui'; '/automat'; '/map' etc, then you know it's a mod. If you see more .zip or .scs files etc then you know it needs to be unpacked.
Nonsense :P
Only the sound files in a mod archive is required to be stored uncompressed, the game will handle all other files compressed or not, regardless of the extension.