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The reason I ask is that this kind of thing is common in online games when there is a large ping involved, plus, you didn't mention whether or not this is happening on multiplayer or single player.
Thanks for your help. Where can I modify this ? Sorry I’m a noob in this kind of stuff ;)
I've had an issue like that with reshade before.
Speaking of which, it is without a doubt top of the line but maybe this is the reason for rubberbanding. Do you have V-Sync enabled? If not, do it either in game or preferably in Nvidia Control Center. This forces a synchronization between your GPU's ouput rate and your monitor's refresh rate.
Additionally, I recommend using aforementioned means in conjunction with Riva Tuner Statistics Server, which has a framerate limiter to double as a frametime limiter. Set global framerate to your monitor's refresh rate, and you should be golden.
What these two tools do: Nvidia Control Center makes the GPU spit out only as much images per second as your monitor can show and RTSS evens their duration. More on this: https://www.youtube.com/watch?v=4yeROJQR_qE
Quite the hassle to set up but I found it to improve gaming experience in GTA V, R6S, AC4, BF1, ME:A, just to name a few recent titles.
Well noted thanks