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*edit: until that happens though, I'd love some DLC like this for the truck sims.
I think all OP is wanting to do is merge their GTAV obsession with 18 wheelers... lol
On the point of vans and smaller delivery trucks, like the UPS and FedEx vehicles, as an example, I could see being able to drive those as potentially useful, atleast in terms of scenarios related to realism and immersion...
They haul cargo too, usually in the form of packages, but cargo none-the-less, but cars? Nope, that is just asking for trouble and has no legitimate use in a 'truck sim'...
I served in the US Air Force, but never flew a plane. I worked on them, I was a maintenance tech (crew chief) and flew on them, but was never a pilot.
So I have a couple of flight sims that allow me to fly planes that I would otherwise never get to do.
Same with ATS, I've never driven an 18 wheeler, but always wanted to, so this gives me the opportunity to do something that I will probably never do in real life, drive a big rig.
Sure, I drive a car, and I also drive a pickup truck, but since I can do that in real life, I have no honest desire to do it in a game since all I really have to do is get off my fat a$$ and go get in my car or truck and drive it til the tank is dry if I want... lol
I can't drive my car or truck like you can in a sim, since you can go to jail for causing accidents and exceeding the speed limit to dangerous levels among other things, but then if you want to drive a vehicle like that, there are plenty of games out there that are designed just for that kind of thing. We don't need that in a truck sim...
They would need the licenses just like they do for trucks to add cars and vans. They already have enough trouble getting the truck manfacturers on board I don't want them wasting time on the other stuff.
SCS would do well to seek easy ways to monetize existing assets and structures, like a weather pack could also do, so the maps can continue forward which is what the game will need to survive and the company to prosper.