Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It is true the roads are never perfect. (I mean, my city has a hard time just filling pot holes >.> - one gets filled, 5 more show up. Oh, the one they "filled"? Its crap again.. all they do is bandaid the situation, never actually fix....)
I think due to how all the road prefabs are made, it doesn't... seem feasible currently since more would have to be made to try and stay somewhat unique. Even then, I'm not entirely sure whether or not this is currently possible.
Empty truck rides reasonably smooth. When loaded they become shaky, because when driving over bumps the heavy load shakes the relatively light cab like a bump-amplifier.
I wonder if ATS developers have ever experienced a ride with a loaded truck going 55 mph.
( doesn't change the fact they have created an amazing, lovely truck sim )
Some of their current roads don't look that new either
They do the textures, but it's just kinda wrong when it feels all clean...
I absolutely love this game, but if details like that found their way in, I'd be even happier ;)
is easily implemented throughout the map. Easier than changing truck physics because the one physics file is global (same as ETS2) and would need a game restart each time you drive with a trailer and again without a trailer.
They have the exact same amount of features. Unless you count the ferry as an adiditional feature.
Exactly the same game engine ...