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my safe is reserved for the small amount of things that i wont want to accidentally craft and dont need to take up my working storage.
inventory management is a biotch but workable.
dont let it frustrate ya.
bugs make interesting deco a couple of rares for questline. see wiki it explains much about bundles youll need to collect for.
9 is the limit from badruu for plots.
diagonals arent touching so no only as they line up with each other.
there is a quest inventory when you open inventory you will see tabs. one has an arrowhead. thats your ammo the other holds your quest items.
one repair kit? isnt going to last long as most times after a run of resource gathering i need at least a doz if not 20 or more to repair all... and do repair all or your tools go back to the beginning and need updating all over again.
happy gaming
Also, thinking of regrets, when you receive sushi from Reth- do not gift it or eat it unless you have the recipe... that is something I wish I held on to. I regretted using mine for a long, long time.
2. Bugs are like gems or food.. Their star quality items can be placed as decor in your home. If this is something that doesn't interest you, then the star quality items hold no different purpose than the non-star quality which are used to A) sell and make money, B) make food recipes, or C) gift to NPCs for increased friendship. Some of the more difficult to catch bugs, like the Duskwing or Brighteye Butterfly are sometimes sought after by NPCs for gifts, so it's not a bad idea to keep the rarer/tougher to collect bugs for those cases; just so you don't have to go catching what you already caught.
3. Game limits you at 9 soil squares of 9 plots each. You have a max of 81 slots. I would recommend conjoining them as that allows you to place blueberry & pepper bushes (and apple trees) between multiple soils. This allows for additional gardening benefits from neighboring plants as well as can make watering the plants more efficient.
4. Only the horizontal and vertical neighbors. Does not apply diagonally. You also need a water retaining plant next to a different water retaining plant to keep them both retaining water.. or need two different weed control plants next to each other to prevent weeds
5. There are three sections of your inventory. The main bags, your ammo, and quest items. The latter is where you will find these hidden items. They're not hidden, they're just automatically stored to the quest items like ammo is automatically stored to the ammo section.
Here's some pictures of some star quality items on display:
Can't complete a bug collection if you don't keep all the bugs (I had to go around an recollect a number of the less desirable and attractive star quality pets to make this; the Common Bark Cicada was the last bug I needed to catch to complete my display)
https://steamcommunity.com/sharedfiles/filedetails/?id=3380896393
Ready for Thanksgiving:
https://steamcommunity.com/sharedfiles/filedetails/?id=3359171338
But this is the real reason I went through explaining this so much.. I had a star quality emerald and amethyst that I sold early on and I'm still trying to get another one of.. This could be a bigger/better collection, but instead I just have remorse..
https://steamcommunity.com/sharedfiles/filedetails/?id=3352210008
One question I just had while getting into doing bigger gardening on the 9 plots.
I see that when I harvest something, the crop next to it no longer has the bonus. So how exactly does this work?
Does each crop keep its bonus when it's mature?
Or do even mature crops lose their bonus?
So like, if I have a full field of crops, most of which are boosted quality and harvest yields, and they're all ripe, can I just harvest everything in one go? Or should I replant each seed immediately upon harvesting, so the others keep their bonuses?
Does what I'm asking make sense?
For harvest boosts, the effect needs to be there before the crop becomes ripe at the final growth stage. When they're ripe, growth stops and the bonuses are already applied. The harvest / quality -amount- does not change at that point regardless of whether or not you pull up harvest boost crops around them. The bonuses are applied at 6am every day, not when you harvest them.
There's nothing wrong with either method. The moment you plant a seed the bonus is there. A ripened plant is still there to provide the bonus. So long as you replace the bonus crops before the next growth stage (6am every day), the harvest will not be affected.