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Hasn't even been that long yet and they've already done two rounds of layoffs and have been acquired by a larger company.
Palia was already hemorrhaging money before, so I'm still waiting to see if Daybreak can save them. If nothing else it bought them another year or so.
The game will be far more popular when it actually releases... Palia is just getting started, it has a long and bright future, so relax and enjoy the game.
unnecesary thread and drama, i can tell cuz i've played so many mmorpgs and online multiplayer titles and everytime there's always someone asking "is this game dead?" and similar questions, apologies if the reply feels agressive but it bothers me seeing same threads all the time in every online game,
12k peak many people always considers the steam numbers and steamcharts data the wrong way. If this game has lets say, 2k CONCURRENT players that doesnt mean it was all the ppl who played in a 24h period.
it's the number at the exact moment of viewing the chart not overall active players during the day but sadly thats how ppl see steam numbers. In reality more than 2k played during the day, much more than that no doubt cuz not all of those 2k you saw at eg: 5pm are the same 2k playing at 7pm etc Also you ignoring the people playing with PALIA launcher cuz they don't count for steam numbers or the people playing with switch.
i can find topics like this in helldivers 2, elder scrolls online, human fall flat, party animals, no man's sky, dead by daylight, path of exile etc
Proof? two of the most popular games on steam, "Once Human" and "The First Descendant" both with tens of thousands of players well it doesn't matter there's always a thread like the next ...
once human
https://steamcommunity.com/app/2139460/discussions/0/4515505458301583736/
https://steamcommunity.com/app/2139460/discussions/0/4515505180233778960/
then first descendant...
https://steamcommunity.com/app/2074920/discussions/0/4525638486578514486/
https://steamcommunity.com/app/2074920/discussions/0/4525638557458901384/
So don't be concerned, go ingame literally ppl jumping everywhere and doing stuff and respawnin nonstop from houseplot zone, game is alive and healthy.
lol Daybreak has been keeping Everquest 1, Everquest 2, LOTRO, dc online etc alive for years... those games had previous "owners" as in publishers and ended with daybreak, everquest 2 is 20 years old. Palia stil in beta phase and not even 2 years old and people already panicking and being dramatic that's not productive at all.
Kinda like S6. Heyoooo!
I have literally never heard of either of these games.
The server cap is like 25-30 people and new people are always being cycled into that server when others leave. Of course there's always going to be people active.
Palia has been in development for 5 years. I first played it 3 years ago, and I can tell you not much has changed in terms of actual game content.
Point of clarification - SOE, the publisher of EQ and EQ2 became Daybreak Games, when Sony sold SOE to an investment firm. Although the management has changed over the years, Daybreak has a history of shutting down games.
True but tbh many of those games well they were pretty generic stuff, still they haven't given up with lotro, everquest or dc online and judging by palia state and steam numbers alone this game is far from being a tragedy or something dangeroulsy close to being shutdown by daybreak and if they bought the IP and S6 is cuz they saw potential.
as i said people are totally clueless regarding Steam numbers and steamcharts data, they see "ohh 7-3k game is dead" and they couldn't be more wrong and again sorry to say this but is an uneducated mindset which contributes with nothing other than spreading panic and causing bad publicity with no basis.
This game right now has more players than Diablo IV, just here on steam and daily peak was the same as current players in one of the most popular mmos, ESO.
Anyways i love how steam users ignore everything outside steam, its like the whole universe is steam, the switch players dont count neither those playing with stand alone Palia launcher, nah the only thing that matters is steam numbers and if steam numbers are not like 500k or a million or close to DOTA2 and Counter strike then game is dead.
if you didn't heard bout those games that doesn't mean they are not relevant or famous etc
i didn't know about shadow of the erdtree the latest elden ring expansion till much later but that doesn't mean it wasn't a big phenomenon with more than 100k concurrent players, some people never heard about Palworld yet it was one of the most sucessful games in 2024.
How many servers does palia have? i literally saw 20 people in the sewers playing the mini games and its easy, the chat tells you the nearby number and no idea how many were inside the Jumpin puzzle and then all the people outside at homeplot or questing and gathering materials... Maybe an instance can hold 20-30 max meaning that sewers had capacity for more people but outside there were many others doing something else cuz it was a different zone/instance?
So if 20 were playing hotpot and fishing inside the sewers zone means that in the outside 5 to 10 ppl were doing something else or maybe there was no one? hard to believe.
If palia has eg: only 10 servers each one with 25-30 cap how come we had 5-6k concurrent players JUST in steam? Palia must possess a ridiculous amount of servers so my guess is that an instance has 25-30 cap but not the irl server, computer etc otherwise you would see massive queues cuz server is overloaded with no capacity for more ppl.
5 years is for modern games is not that much, specially for indie developers without access to millions and millions from big publishers like EA, capcom, ubisoft, 2K, THQ, square enix etc and im curious, open beta for windows was made available on August 10, 2023 so you got access to palia before closed beta? 3 years ago?
-Closed Beta: August 2, 2023
-Open Beta: August 10, 2023
-Epic Games Store: release on October 24, 2023
-Nintendo Switch: release on December 14, 2023
-Steam Store: release on March 25, 2024
Each game area has a cap of 25 people. Current game areas:
Hosing plot
Kilima Valley
Bahari Bay
Zeki's Underground
(Maji Market when it's open)
Jumping puzzle
Each of those can have multiple server instances. For example, if 2,500 people wanted to be in Kilima Valley, there'd be 100 active server instances. Their server architecture can spin up new servers as needed, and shut down servers with no people in them.
They try to fill active servers first before they make new ones to keep the server as close to cap as possible so you always have other people around.
Current and former devs have all said the game is not profitable. Doesn't matter how many people are playing it, if it's not making money it's going to get shut down.
Palia raised about 50 million dollars from investors. Their goal had only been 30 million... they got OVER funded.
The discord opened on June 3rd, 2021. The first pre-alpha test started on July 8th, 2021. The second test started on November 19th, 2021. Alpha was February 16th, 2022. Second Alpha was July 28th, 2022.