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报告翻译问题
It's not that there is any real harm in it as it's virtually single player but if it's too lucrative then it will simply take away all incentive to bother with anything else in the game. I am not hardcore but even I have no issues making massive amounts of furniture very easily. Far faster than I can farm stuff. I just see potential for it to be too easy to make bulk cash without careful implementation and hardcore gamers will generally gravitate to the most lucrative tasks. It's not about managing any player economy so much as the individuals economy so they don't just lose interest in the rest of the game.