Palia
Korvan Dec 19, 2023 @ 12:53pm
Like WoW?
It looks a lot like WoW. What's the difference?
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Showing 1-15 of 31 comments
Kiana Dec 19, 2023 @ 4:30pm 
It's a life sim, not a combat-focused game, for one. Gameplay is closer to Harvest Moon or Stardew Valley. Emphasis on gathering, gardening, crafting and befriending NPCs.
killeregon Dec 20, 2023 @ 5:38am 
build your house, gardening and some uest and things like ruins to explore. Some things like harvesting the special trees can only be done in a group/with other people together :)
Wybrem Dec 20, 2023 @ 1:46pm 
It's not an mmo for starters, major difference. And no combat, tiny worlds, not much to do.
It's fun, for starters (I have played WoW. Briefly).

Originally posted by Wybrem:
It's not an mmo for starters
The store page says it is, but I don't get why it's been trendy to call any RPG with more than 8 players in a room at once "massively" multiplayer.
Ailes Dec 21, 2023 @ 11:36am 
MMO is inherently vaguely defined. If Warframe, Destiny, Path of Exile and the likes qualify as "MMO" then so does Palia. And even a lot of genuine MMOs deliberately and kinda heftily cull the simultaneously active player numbers in all zones that aren't dedicated social hubs or all-out PVP warfare areas. You will be struggling to find more than one or two dozen or so players when adventuring in ESO for example. Yet noone seems to question the MMO label on those games.
Last edited by Ailes; Dec 21, 2023 @ 11:41am
Originally posted by Ailes:
MMO is inherently vaguely defined. If Warframe, Destiny, Path of Exile and the likes qualify as "MMO" then so does Palia. And even a lot of genuine MMOs deliberately and kinda heftily cull the simultaneously active player numbers in all zones that aren't dedicated social hubs or all-out PVP warfare areas. You will be struggling to find more than one or two dozen or so players when adventuring in ESO for example. Yet noone seems to question the MMO label on those games.
I've seen people insist on calling spiral nights and MMO to fight the fact that you never have more than four people in a "map" (8 in pvp) unless you're in the lobby (which has the potential to support, I don't know, over 100?)

TF2 defaults to 24 players per server and I don't think anybody considers that massively multiplayer
Kehl JK Dec 21, 2023 @ 1:33pm 
Originally posted by Korvan:
It looks a lot like WoW. What's the difference?
Both games have fishing and cooking, mining, and the ability to pick flowers. And both allow you to change your clothes and appearance (to a very limited degree in Palia, and you're also only allowed to be human). And that may be the entirety of the overlap between the two.

Oh. You can also date a limited selection of NPCs in Palia. Of which almost all of them seem to be somewhere between like 18 and 25 years of age and for whom all of them the writing is on par with a bad teen drama where every single person has some kind of damaged backstory.
Originally posted by Kehl JK:
both allow you to change your clothes and appearance (to a very limited degree in Palia,
I'm really annoyed that i have played the game for over 30 hours and I have yet to see any way to get any clothing at all without paying money (aside from the switch bonus). I mean at least they give you a few default options. But other clothing and pets seem to be completely paywalled.
Kehl JK Dec 21, 2023 @ 5:11pm 
Originally posted by Batabii • Cult of the Lamb:
... But other clothing and pets seem to be completely paywalled.
They are indeed paywalled.
Originally posted by Kehl JK:
Originally posted by Batabii • Cult of the Lamb:
... But other clothing and pets seem to be completely paywalled.
They are indeed paywalled.
For a game where the entire premise is customization, like animal crossing or the sims, that's a pretty big issue.
Kehl JK Dec 22, 2023 @ 4:58am 
Originally posted by Batabii • Cult of the Lamb:
For a game where the entire premise is customization, like animal crossing or the sims, that's a pretty big issue.
It is. Players have asked about in-game earnable outfits, the ability to dye things, a tailoring skill... and been shut down every single time.
I find it personally hilarious that a game in this genre has far less customization (in both cosmetics, the ability to earn them in-game, and character customization) than something like Diablo 4.

Then again, this is a studio that has proven itself to half-ass everything it does and has since alpha days. They call Palia an MMO, but it's barely co-op. There's no trade, just a subpar "request" system (trading is cheating, according to one of their devs). They say "play the way you want to play" but what they mean is 'play the way WE think you should want to play.' They've said the skills you choose (or don't) wouldn't impact progress... and then locked quests and relationships behind certain skills.

They try to sell themselves as a small indie studio with limited funds but that's not true, either. It does get a lot of players who believe them without confirmation to defend them like rabid badgers, though.
That's pretty annoying but so far it doesn't feel like it ruins the game
Korvan Dec 22, 2023 @ 12:19pm 
Originally posted by Kehl JK:
Originally posted by Batabii • Cult of the Lamb:
For a game where the entire premise is customization, like animal crossing or the sims, that's a pretty big issue.
It is. Players have asked about in-game earnable outfits, the ability to dye things, a tailoring skill... and been shut down every single time.
I find it personally hilarious that a game in this genre has far less customization (in both cosmetics, the ability to earn them in-game, and character customization) than something like Diablo 4.

Then again, this is a studio that has proven itself to half-ass everything it does and has since alpha days. They call Palia an MMO, but it's barely co-op. There's no trade, just a subpar "request" system (trading is cheating, according to one of their devs). They say "play the way you want to play" but what they mean is 'play the way WE think you should want to play.' They've said the skills you choose (or don't) wouldn't impact progress... and then locked quests and relationships behind certain skills.

They try to sell themselves as a small indie studio with limited funds but that's not true, either. It does get a lot of players who believe them without confirmation to defend them like rabid badgers, though.
This just made me not want to get the game. Thx for the info.
Originally posted by Korvan:
This just made me not want to get the game. Thx for the info.
I mean, the game is still free (cosmetics aside)...you could just try it for a few hours and see how you like it. Or watch someone else play it.
Last edited by Batabii • Suikoden I&II HD; Dec 22, 2023 @ 1:07pm
Korvan Dec 22, 2023 @ 6:48pm 
Originally posted by Batabii • Cult of the Lamb:
Originally posted by Korvan:
This just made me not want to get the game. Thx for the info.
I mean, the game is still free (cosmetics aside)...you could just try it for a few hours and see how you like it. Or watch someone else play it.
I forgot it was free but the direction the game sounds like it's going....
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Date Posted: Dec 19, 2023 @ 12:53pm
Posts: 31