All Will Fall: Physics-Based Survival City Builder

All Will Fall: Physics-Based Survival City Builder

A few remarks
1. Stress visibility overlay "only high-stress" is uless right now. It either doesnt work or stress mark set too low/high.

2. Building collapsing when in building/pause mode is too disruptive. This demo just wastes my time and tests my patience. I can see overstress perfectly fine with my two eyes, so, please remove this useless demo-falling and replace it with big red notification in the middle of the screen and/or make parts which go over stability limits flash in angry red light. Thank you very much.

3. Building stability.... ... ... ... Where? I can clearly see it clicking on supports and scaffoldings but not on the buildings. Why?
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.. also in the tutorial where you have to build 4 houses - I stacked 2 but i cant stack the other two? Does not matter if they are together side by side, or separated -- I have to agree the "physics" need adjusting.
Cidriel Mar 30 @ 8:00pm 
Originally posted by Tyiarrą Marie 🌺:
.. also in the tutorial where you have to build 4 houses - I stacked 2 but i cant stack the other two? Does not matter if they are together side by side, or separated -- I have to agree the "physics" need adjusting.

I thought I was crazy or had missed something when I couldn't make a 2x2 block of stacked basic houses, because I can do 2 on the bottom floor and 1 on top of either left or right side, but the instant I go to add the one next to it on the second floor? collapse.

however, if I build the bottom two, place one in the middle of the two on the second floor, then another on either left or right so half overhangs into empty space? THAT works fine. I can even add walkways to reach the doors on the second floor and a stair at the end. wild math being done here.
Cidriel Mar 30 @ 8:02pm 
Originally posted by Prolbo:
2. Building collapsing when in building/pause mode is too disruptive. This demo just wastes my time and tests my patience. I can see overstress perfectly fine with my two eyes, so, please remove this useless demo-falling and replace it with big red notification in the middle of the screen and/or make parts which go over stability limits flash in angry red light. Thank you very much.

full agree. when something collapses, it makes me feel like i've suddenly gone into a puzzle minigame rather than a construction screen. no longer am I freely placing blocks within the limits the GAME knows but *I* don't yet have information on... instead, I'm just trying to remove and add blocks until either 1) I've finished construction and the game decides now that it is stable enough to let me unpause, or 2) I undo everything and come back to deal with it later.
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