Rooftops & Alleys: The Parkour Game

Rooftops & Alleys: The Parkour Game

2025년 1월 27일 오전 10시 57분
Welcome 2025!
Some information before the next update!

이벤트 정보 모두 보기:
https://steamcommunity.com/ogg/2703850/announcements/detail/519703537657054270
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57개 댓글 중 1-15개 표시
Anakin Skywalker 2025년 1월 27일 오전 10시 59분 
3
:steamthumbsup:
Anakin Skywalker 2025년 1월 27일 오전 11시 00분 
:steamthumbsdown:
|Lef| 2025년 1월 27일 오전 11시 58분 
Bigger maps!
Slumped 2025년 1월 27일 오후 12시 18분 
im so excited omg
Duduomartins 2025년 1월 27일 오후 12시 50분 
So hyped, lfgooo
Sky 🖤 2025년 1월 27일 오후 1시 00분 
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That price increase is honestly really questionable.. Why?

The game already doesn't really have that much content as it is, it has like 10 tricks.. and 4 maps, a huge amount of bugs and issues AND you're ALREADY increasing the price?

Massive L
RNA 2025년 1월 27일 오후 2시 00분 
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Sky 💜🔞님이 먼저 게시:
That price increase is honestly really questionable.. Why?

The game already doesn't really have that much content as it is, it has like 10 tricks.. and 4 maps, a huge amount of bugs and issues AND you're ALREADY increasing the price?

Massive L

The game cost 15,99 at launch of early access, and has since gotten multiplayer, much more customization, tricks & movement updates, 1 new map, 2 new games modes, and with the next update, even a lot more :) Nothing questionable about it, just financing production and whats to come! The price increase is also something that was transparently communicated since launch, hopefully this clears it up for ya!
Sky 🖤 2025년 1월 27일 오후 2시 05분 
RNA님이 먼저 게시:
Sky 💜🔞님이 먼저 게시:
That price increase is honestly really questionable.. Why?

The game already doesn't really have that much content as it is, it has like 10 tricks.. and 4 maps, a huge amount of bugs and issues AND you're ALREADY increasing the price?

Massive L

The game cost 15,99 at launch of early access, and has since gotten multiplayer, much more customization, tricks & movement updates, 1 new map, 2 new games modes, and with the next update, even a lot more :) Nothing questionable about it, just financing production and whats to come! The price increase is also something that was transparently communicated since launch, hopefully this clears it up for ya!


Dont know if you're aware but hollow knight is around the same price and it's one of the best selling games of all time, you have about 1% of content worth compared to Hollow knight. If hollow knight is considered one of the best games all time and your game is the same price with barely any content then you're messing up
RNA 2025년 1월 27일 오후 2시 24분 
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Sky 💜🔞님이 먼저 게시:
RNA님이 먼저 게시:

The game cost 15,99 at launch of early access, and has since gotten multiplayer, much more customization, tricks & movement updates, 1 new map, 2 new games modes, and with the next update, even a lot more :) Nothing questionable about it, just financing production and whats to come! The price increase is also something that was transparently communicated since launch, hopefully this clears it up for ya!


Dont know if you're aware but hollow knight is around the same price and it's one of the best selling games of all time, you have about 1% of content worth compared to Hollow knight. If hollow knight is considered one of the best games all time and your game is the same price with barely any content then you're messing up

Comparing my game to others is not how I value my game at all, so I respectfully disagree. I do realise I cannot please everyone, that is unfortunately something I've had to come to terms with, but I stand with the reasoning behind my price increase, and hopefully that's something you can respect as well. I do appreciate constructive feedback, and do also consider it - but my game is a parkour sandbox, and I value it based on the hours of fun it provides, as well as based on the resources, time, and effort required to bring such an experience to players worldwide, and not based on how long the achievement list is, and how many collectables and missions there are. It is a parkour game, and that's exactly what it provides - this is coming from a place of love and passion I have for my project, so I hope you can understand I will always have some element of wanting to protect the value I see in it, as do many others who have played the game and are actively engaging with it, and loving it :)
RNA 님이 마지막으로 수정; 2025년 1월 27일 오후 2시 25분
𝙀𝙉𝙕𝙇𝙀𝙔³ 2025년 1월 27일 오후 2시 38분 
1
RNA님이 먼저 게시:
Sky 💜🔞님이 먼저 게시:


Dont know if you're aware but hollow knight is around the same price and it's one of the best selling games of all time, you have about 1% of content worth compared to Hollow knight. If hollow knight is considered one of the best games all time and your game is the same price with barely any content then you're messing up

Comparing my game to others is not how I value my game at all, so I respectfully disagree. I do realise I cannot please everyone, that is unfortunately something I've had to come to terms with, but I stand with the reasoning behind my price increase, and hopefully that's something you can respect as well. I do appreciate constructive feedback, and do also consider it - but my game is a parkour sandbox, and I value it based on the hours of fun it provides, as well as based on the resources, time, and effort required to bring such an experience to players worldwide, and not based on how long the achievement list is, and how many collectables and missions there are. It is a parkour game, and that's exactly what it provides - this is coming from a place of love and passion I have for my project, so I hope you can understand I will always have some element of wanting to protect the value I see in it, as do many others who have played the game and are actively engaging with it, and loving it :)

Just want to chime in here to say that you've no need to justify your decision. It's supported. This is YOUR vision, YOUR project, YOUR art and only YOU get to decide what that's worth...and $4 is nothing, especially since you added something like MP when you had no initial intention to do so.

In my opinion, that alone is worth the measley four dollars. :takemymoney: :takemymoney: :takemymoney:
vybes 2025년 1월 27일 오후 3시 18분 
This better add key/button remapping. That's the only thing holding this back right now
Forgehund 2025년 1월 27일 오후 3시 23분 
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Sky 💜🔞님이 먼저 게시:
RNA님이 먼저 게시:

The game cost 15,99 at launch of early access, and has since gotten multiplayer, much more customization, tricks & movement updates, 1 new map, 2 new games modes, and with the next update, even a lot more :) Nothing questionable about it, just financing production and whats to come! The price increase is also something that was transparently communicated since launch, hopefully this clears it up for ya!


Dont know if you're aware but hollow knight is around the same price and it's one of the best selling games of all time, you have about 1% of content worth compared to Hollow knight. If hollow knight is considered one of the best games all time and your game is the same price with barely any content then you're messing up

You really don't have anything better to do than try and bother one of the few solid indie devs out there? Success isn't measured by trying to compare yourself with a completely ridiculous standard.

If you can't afford 20 bucks for a good game, just say that.
JoeCamelForever 2025년 1월 27일 오후 3시 27분 
Does the price increase mean that the speed vault will actually feel and be speedy? Will it at least be renamed if not?
Captain Tips 2025년 1월 27일 오후 4시 42분 
Honestly, for everything you've added. Price increase is totally justified. I'm excited to see what you bring in the future =)
Catcat 2025년 1월 27일 오후 6시 59분 
2
Æsriik님이 먼저 게시:
Sky 💜🔞님이 먼저 게시:


Dont know if you're aware but hollow knight is around the same price and it's one of the best selling games of all time, you have about 1% of content worth compared to Hollow knight. If hollow knight is considered one of the best games all time and your game is the same price with barely any content then you're messing up

You really don't have anything better to do than try and bother one of the few solid indie devs out there? Success isn't measured by trying to compare yourself with a completely ridiculous standard.

If you can't afford 20 bucks for a good game, just say that.

The person you are arguing with already owns the game. Just because you disagree, doesn't make their opinion invalid. Expecting the same amount of content as Hollow Knight is unrealistic, but being unhappy with the value of the current content makes sense. I haven't bought the game yet because that parts I'm interested in (variety of tricks and progression based challenges) haven't been expanded on as much as I'd like, meanwhile the parts I don't value have been. (multiplayer and its gamemodes)
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