Maestro
5n-ZSSS 25 OCT 2024 a las 12:26
When using hand tracking,The pause menu keeps popping up
What action triggers the pause menu?
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Marsnaik 9 ENE a las 23:19 
I have a similar problem. No idea how to solve it, it's more like a bug. Helmet pico 4 ultra:zenoboysad:
Rémi JJ  [desarrollador] 10 ENE a las 5:57 
The pause menu is triggered when you set down your controllers to switch to hand tracking, which is likely causing this issue :)
Marsnaik 10 ENE a las 9:43 
Publicado originalmente por Rémi JJ:
The pause menu is triggered when you set down your controllers to switch to hand tracking, which is likely causing this issue :)

And it's not. I even tried taking the batteries out of the controllers, but the problem persisted.

I also managed to play for a long time if I kept my arms bent at the elbows right in front of the helmet, but as soon as I took my arm away there was a pause with the message that I switch to the controller. I mean the problem occurs when I take my hands away from the camera tracking area, left, right, up, down.

My friend recently bought a pico 4 ultra as well. I asked him to test hand tracking in Maestro and he had exactly the same problem.

link to screenshot of the pause menu screen: https://i.ibb.co/ncMZ7FV/photo-2025-01-10-15-14-21.jpg

I also note that in the game menu hands work properly. Pause is set only during the game.
Última edición por Marsnaik; 10 ENE a las 10:02
Rémi JJ  [desarrollador] 13 ENE a las 1:38 
Your issue seems to be related to spatialization in the game.

Make sure you are within the headset's action zone, and if you’re playing seated, try activating the Seated Mode in Maestro :)

Let me know how it goes!
Marsnaik 13 ENE a las 10:47 
Publicado originalmente por Rémi JJ:
Your issue seems to be related to spatialization in the game.

Make sure you are within the headset's action zone, and if you’re playing seated, try activating the Seated Mode in Maestro :)

Let me know how it goes!

in sitting mode, the problem persists
Rémi JJ  [desarrollador] 15 ENE a las 2:21 
Publicado originalmente por Marsnaik:
Publicado originalmente por Rémi JJ:
Your issue seems to be related to spatialization in the game.

Make sure you are within the headset's action zone, and if you’re playing seated, try activating the Seated Mode in Maestro :)

Let me know how it goes!

in sitting mode, the problem persists
Are you using SteamLink, QuestLink or Virtual Desktop?
Marsnaik 16 ENE a las 16:30 
Publicado originalmente por Rémi JJ:
Publicado originalmente por Marsnaik:

in sitting mode, the problem persists
Are you using SteamLink, QuestLink or Virtual Desktop?


I used pico connect.

Any news - I have solved my problem.
I found ALVR program for streaming from PC on github.
ALVR has two hand tracking modes, “SteamVR input 2.0” and “ALVR bindings”.

In “ALVR bindings” mode hand tracking works perfectly. There is no pause during the game.

But in “SteamVR input 2.0” mode the bug with pause when losing hands is reproduced.
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