DRAGON QUEST III HD-2D Remake

DRAGON QUEST III HD-2D Remake

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alden.monzon Nov 16, 2024 @ 6:25am
Save scumming on stat seeds?
Is it a good idea to do this or does levelling eventually taper down your gains thereby negating it?
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Showing 1-8 of 8 comments
You can just grab a thief, level it up and steal stat seeds anyways. No need to save scum it.
Penguin Lord Nov 16, 2024 @ 8:12am 
I don’t see the point of min max the game. Just play it and accept a certain level of randomness/consequence. I find curious that people want consequences in their RPGs but whenever things don’t go their way they want to load the last save.
It won’t make a difference in the slightest in the grand scheme of things.
Originally posted by Penguin Lord:
I don’t see the point of min max the game. Just play it and accept a certain level of randomness/consequence. I find curious that people want consequences in their RPGs but whenever things don’t go their way they want to load the last save.
It won’t make a difference in the slightest in the grand scheme of things.

The end game has literally bosses you need to defeat in a certain amount of turn to get special rewards. There is absolutely a reason to mix max.
Vambran Nov 16, 2024 @ 8:59am 
Only save scum if your giving them to your hero. Your party memebers halve stats when they switch jobs. Only give seeds to them when they are in there final state near the end of the game and you no longer want to switch jobs.
Penguin Lord Nov 16, 2024 @ 9:13am 
Originally posted by The Ultimate Despair:
Originally posted by Penguin Lord:
I don’t see the point of min max the game. Just play it and accept a certain level of randomness/consequence. I find curious that people want consequences in their RPGs but whenever things don’t go their way they want to load the last save.
It won’t make a difference in the slightest in the grand scheme of things.

The end game has literally bosses you need to defeat in a certain amount of turn to get special rewards. There is absolutely a reason to mix max.

You really don’t. The game already allocates points quite reasonably. The game isn’t developed assuming you’ll save scum. In the long run you’ll get a good amount of points this way and that’s sufficient.
Last edited by Penguin Lord; Nov 16, 2024 @ 9:14am
The Ultimate Despair Nov 16, 2024 @ 9:15am 
Originally posted by Penguin Lord:
Originally posted by The Ultimate Despair:

The end game has literally bosses you need to defeat in a certain amount of turn to get special rewards. There is absolutely a reason to mix max.

You really don’t. The game already allocates points quite reasonably. The game isn’t developed assuming you’ll save scum. In the long run you’ll get a good amount of points this way and that’s sufficient.

And where did I say anything about save scumming? You said there is no point in min-maxing. I have stated otherwise, as there is, in fact, a reason to min-max.
Originally posted by Vambran:
Only save scum if your giving them to your hero. Your party memebers halve stats when they switch jobs. Only give seeds to them when they are in there final state near the end of the game and you no longer want to switch jobs.

It was already found out via hex editing that seed stats are saved on another value than the regular stat gains from levelling. So apparently that doesn't matter.
Penguin Lord Nov 16, 2024 @ 9:24am 
Originally posted by The Ultimate Despair:
Originally posted by Penguin Lord:

You really don’t. The game already allocates points quite reasonably. The game isn’t developed assuming you’ll save scum. In the long run you’ll get a good amount of points this way and that’s sufficient.

And where did I say anything about save scumming? You said there is no point in min-maxing. I have stated otherwise, as there is, in fact, a reason to min-max.

Context. The topic is around save scumming the seeds of skills, and this is the context around min maxing which I believed to have been rather clear. I guess it wasn’t.
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Date Posted: Nov 16, 2024 @ 6:25am
Posts: 8