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I saw a comparison shot between the initial game trailer and the final release's overworld, and at first I liked the trailer version better but after zooming in and looking around I think I came around on the final release. There was a lot more density because it was emulating the old school world map, but now it's got a real sense of scale.
The only DQ game ive played is XI but it became one of my favourite RPG's of all time, have been wanting to go back and play the rest of them so looking forward to experiencing one of the classics!
You should play Draconian or whatever they called it.
But at the same time they increased the movement speed enough that places take about the same time to traverse, which is amazing. DQ7 on 3DS was so needlessly expansive.
7 on 3DS was so disappointing. I still come back to the PS1 original, such a timeless classic.
And wow, the fact they thought to increase the movement speed is actually a really great touch. Color me impressed.
I need to know before I choose.
It says it makes enemies "stronger", reduces XP, and reduces gold. I just need to know what that means exactly. If enemies are just dealing more damage, that's fine.
It probably means the equivalent of "running around with one's head set on fire" I imagine.
When Denuvo is finally removed, I want to do easy-mode speedruns, sounds like a chill time.
Just guessing ofc because as far as I can tell the generic statement you shared is the only one we've gotten.
It's really just the HP that determines if I'll play on hard or normal. I don't want to to fight spongey enemies; that feels cheap.