DRAGON QUEST III HD-2D Remake

DRAGON QUEST III HD-2D Remake

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AcerUp Dec 4, 2024 @ 10:37pm
Best Equipment for max stats, etc. team?
For every character going through every class, having max stats, what would be the best damage per turn/defense equipment setup? Preferably not using any moves that require money.

DQIX had an easy setup for that, but I'm not certain on this one. I noticed the falcon blade being far less useful.
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VertVentus Dec 5, 2024 @ 5:59am 
Merchant's Call to Arms is apparently better than Monster Wrangler's Monster Pile-On from Lv. 60 onwards.

War Drum (AoE Oomph item) + Wild Side + Falcon Blades (Merchant, Thief, Sage) + Persecutter is how you 2 turn Xenlon and 3 turn Grand Dragon, assuming you are at the 850 Attack maximum.
https://www.youtube.com/watch?v=iwb6Ar2KvAA
Duplic Hat (Mage, Sage, Gadabout) double casts all your spells to Fuddle or Snooze every boss in the game, sextuple/triple stack Ka/Sap (1.25x, 1.35x, 1.45x, 1.6x, 1.7x, 1.8x), or Kaboom for most encounters.
Every class but Hero, Warrior, and Martial Artist can equip the Goddess Shield for 25% magic and breath resistance.
Exotogas (Martial Artist, Priest, Sage, Thief, Monster Wrangler) acquired at 110/110 mini medals and farmed from Steely Statues in the Claw/Boomerang trial (0.5%) is 25% magic resistance and 40% sleep/paralysis/poison resistance, the best in the game when accessories are so ineffectual.
You'll still want Banishing Bells for Sap, sleep, and frighten resistance.

Only issue is that Priest/Sage can't equip Claws/Boomerangs while Thieves can't equip Axes/Staves for those post-game trials, but my final team comp was 2 Sages & 2 Thieves (3 Sages with the Aid an Adventurer mechanic).
Last edited by VertVentus; Dec 5, 2024 @ 6:29am
Ghin Dec 5, 2024 @ 6:16am 
Do you think it's worth getting Wild Side on every character?
VertVentus Dec 5, 2024 @ 6:28am 
Originally posted by Ghin:
Do you think it's worth getting Wild Side on every character?
If you don't have a sufficient attack stat, then the AI will default to Monster Pile-On as your most damaging move, so yes, you're killing two birds with one stone by getting Wild Side on everyone so you can at least kill those post-game superbosses within the turn limit.
And benching your Hero because they can't do any of the above.
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