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I think that OP just wanted to complain about a class. The first paragraph was an attempt to appeal to purists. It shows that OP doesn't think that regular players would care that wrangler is overpowered.
It's like when older people prefer the original vinyl played on original record players. They tell me that the new players don't have any "character." They sound clearer to me with less distortion. The older folks insist that the new "imatations" are too clear and too perfect. Makes no sense to me.
Dont you love the hypocrites. Old is good, grinding good. Then they turn on Darcy quest to grind levels, as an example.
Personally I like to see a melee and mage party beat the final boss dragon xenlon. Prove me wrong that melee and mage are at least on par with monster wrangler.
It's not ssd o much the start but towards end game. I only got 80 to 90. Snd I out damage falcon sword, kings sword, boomerang, all magic, even double cast.
And pretty much anything wild arts xxx wont do as much as Pile up. I think a netf would be ok. Not big. But like why go make sword orvk8ngs, or beat dragon fire best sword in game if pile up does more damage?
I understand for those that played this game much in past it's cool to be op. But for first time gamers it takes most joy out of gear collected and used.
And once one monster wrangler has monsters, the 2 new ones pretty much can do same damage.
After all, if the better skills are unlocked later on, but their stats are not as good, it might be better to reclass once you get the skills you want.
The question is also if the attack scales as well as other skills at higher attack values.
Also if you make use of tactics, I notice that soothing song is a bit of a trap as far as AI goes, geting used over single-target heals (or at least the 50hp heal or even midheal) even when a single party member is at critical health with the others still doing okay.
I assume that gets fixed a little by learning hustle dance/multiheal but it is something to be aware of.
It could just be that the shield doesn't use mp so the AI preferred that. Perhaps one person at half health needed 80 hp more desperately than the rest of the party needed a hustle dance. For whatever reason she would use that shield to heal single targets.
Frankly, giving a power shield to each person who doesn't have a sage stone is a good idea. Thankfully you don't have to be able to equip an item to use it for effect.
Towards the end having my Warrior use his Power Shield over attacking is not always as helpful as it seems.