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the person who is making mods right now so far is focusing more on bringing the design and style of the original.
That is of course, their prerogative in the end, I'm not the mod creator. But, if you hop on over to Nexus and leave a polite comment with a request, they just may do it!
Mike and Witchmo, and I believe I saw one from Shocked Hearts as well.
Then I tested something on a boss. I went in with 236 def and the boss' melee attack was doing about 110-115 to me, then went in with 290 def and was taking closer to 85 ish per melee hit. 60 more Def results in roughly 30 less damage taken. Now I can't look in the code myself but it looks like the formula is something closer to atk - (def/2) now, which definitely makes defence more useful than before.
General tweak mods / mods that change specific aspects of game balance / restore aspects of the original release:
Game overhaul mods:
New challenges / ones that are intended to be used after completing the game:
Hope that helps.
Oh, this looks neat.
It is. Feels like Wizardry in the early going where you're struggling to win fights. Then you get a foothold, then you can start progressing. Highly recommend this mod. Makes the game not a boring faceroll.
I was gonna wait a good few weeks to see it get more refined. But your description of the mod is really selling me on it. I think I'm gonna have to try it out very soon.