X-Plane 11

X-Plane 11

davidpawar Mar 1, 2023 @ 2:06pm
import x plane to blender
i figured out how to add export object to blender but i havent figured out the import

i have the option to export objects but not to import what am i doing wrong
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netmediasurfer Mar 12, 2023 @ 4:44am 
Forget Blender addons, they all seem to have bugs or missing features.

Use "ModelConverterX" ( Freeware )

https://www.scenerydesign.org/modelconverterx/

You need to open the X-PLANE "X-Plane OBJ.obj" files with "ModelConverterX" and then export it to a standard Wavefront OBJ file which you can then modify with other 3D models applications like Blender.

I believe X-PLANE requires the 3D models to be exported back to an X-Plane OBJ file and then you need to make sure the textures are .png files for it to be able to be loaded by X-PLANE. You can't use .jpg or .bmp files for textures as far as I know.

You must convert them to .png when placing them within the X-PLANE directories. Otherwise you may be able to load the model but it won't apply the textures. You will just have a blank 3D model.
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Date Posted: Mar 1, 2023 @ 2:06pm
Posts: 1