X-Plane 11

X-Plane 11

Oculus Rift S not working with X-Plane
I've logged over 70 hours of use with no issues and suddenly the other day the game does not show up in my Rift S headset. It keeps saying" X-Plane 11 up nex"t however, the game is running on my computer screen. If I go to settings and try to click on the Enable VR box it shows the hanger on the screen for a few moments but when I press "Done" it spins and then goes back to an unchecked box. I've uninstalled and reinstalled both X-Pland and Steam VR. Any ideas? THANKS, I'm beyond frustrated.
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Showing 1-15 of 46 comments
sclincoln2 May 8, 2020 @ 2:05am 
I've also been having a lot of crashes in the last couple days with my Rift S
wallace May 8, 2020 @ 3:53am 
Me too! My Rift S was working relatively stable with the non-beta version of X-plane, had to unplug Rift USB and plug back in occasionally. But after the Beta update to vulcan my Rift S and Xplane has been a mess! Rift S ALWAYS disconnects when starting XP and when starting up again XP takes forever to load (usually says "not responding" for several minutes before finally loading). I was going to re-install everything but it looks like that doesn't solve anything. I even went back to the non-beta version and problem still persists. It seems Oculus and Xplane don't like each other anymore! Every other app I own plays nice with Oculus.
Jupiter_Boss May 8, 2020 @ 10:11am 
I did the total uninstall and reinstall and it did nothing to help. I had the problem before trying to upgrade to the beta version so no idea what changed. I've used this program for over 70 hours before it crashed and burned on me. I've tried to get support from X-Plane directly but after a week they still haven't responded. And like you, every other game works perfectly with Oulus and Steam VR running. So frustrating.
Tonedus May 9, 2020 @ 4:43am 
My brother has just tested his x plane 11 using oculus link for quest. The only difference between our pc's are windows versions. I have updated to 1909 and mine doesnt work where his is still at 1903 and works perfectly.
Herren May 9, 2020 @ 9:44am 
I'm having this same issue. Anyone find a fix? When clicking "Enable VR Hardware" it hangs and then reverts to as if the checkmark was not clicked. I've tried numerous combinations from launching from oculus, launching with SteamVR enabled, launching from Steam VR, etc. Nothing works. At most I get "X Plane 11 Loading..." in my Rift S and on my monitor the game just hangs up/freezes and reverts to normal monitor mode.
teomorabito May 10, 2020 @ 4:30am 
same here both beta and non beta version
Air-Thumbs May 10, 2020 @ 7:42am 
I am having the same problems, tired to launch it using steam VR too and it just stays in the loading screen. After choosing activate VR hardware in the game setting from my PC it just hangs and reverts back to the setting without VR hardware. Actually I have sent several emails to Laminar, one reporting it as a bug and the other to Laminar sales service a few days ago but have so far not had a reply.
Air-Thumbs May 10, 2020 @ 7:44am 
I think Laminar must be aware of this issue and as they seem to regularly update the game. It does seem as if they have an active development team. We can only hope they fix this issue soon. I have spent a lot of time looking through forums and so far there does not appear to be a solution. Other people in Steam discussions are saying they launched the game fine using the Oculus quest link cable but I find that a little hard to believe.
mikeio May 10, 2020 @ 8:00am 
I have just hit this exact same problem. :( I had been running fine, and recently clicked on the thumb button in the oculus controller bindings section of the game. The game crashed, and I submitted a report. Now I cannot click on Enable VR in the main menu without it hanging. I can run it in 2D fine. I can run other games in VR fine. X-Plane 11 just hangs any time I try to enable VR mode. I've tried disabling Vulkan.

Right now I'm in the process of reinstalling X-Plane stable default branch to see if it resolves it. If not, I'll also clean SteamVR, but unfortunately after reading this thread I have zero confidence that it will help.
Jupiter_Boss May 10, 2020 @ 12:40pm 
I finally heard back from X-Plane on Friday and all they suggested I do is to verify files. I've done this multiple times and it is fine. I also verified the files in Steam VR and that also checked out so there's something else going on. At least I know that they see that there is a problem. Will let you know if they give me a solution but I think it's a coding issue that needs to be worked out on their end. Please let me know if any of you find a solution. Thanks.
mikeio May 10, 2020 @ 1:12pm 
Hello,

Well reinstalling X-Plane (and deleting any remaining X-Plane files) did not help by its own. However, as of a few minutes ago I have resurrected it, and it's working again, so I hope this might help you?

Before the reinstall, the X-Plane (11.5x beta 6) log file when trying to Enable VR would show this (including the typo 'becmoing'):

I/OVR: Initializing VR Subsystem.
E/OVR: Session display lost, becmoing a zombie.
E/VR_BRIDGE: Shutting down hardware because the VR HAL is now in a zombie state.

And after hours of searching and getting nowhere, I found a forum post here: https://forums.oculusvr.com/community/discussion/89130/vr-wont-load-x-plane-11-rift-s

The solution suggested there was to use the Repair Oculus option:

1. Go to www.oculus.com/setup and click Download Oculus Rift software.
2. Select Repair.

After the repair process completed, I started X-Plane (default branch which is currently 11.4x) in 2D mode, and then enabled VR. This seemed to work fine, and I was able to restart X-Plane in VR mode from Steam and it all works.

This is as far as I've got. Later I'll want to reinstall my scenery and a few plugins, get things set up, then finally switch back to the beta branch and reenable Vulkan.

If this helps you, it'd be great if you can reply here and also make Laminar aware. I'm pretty sure that a badly timed crash might corrupt something Oculus-side, maybe to do with controller bindings (even though other VR games continued to work). For the Laminar guys, I did submit the original crash today that caused this whole sequence to unfold.
Herren May 10, 2020 @ 5:08pm 
Mike I'm on a super slow internet connection but am trying to repair my Oculus software now. I doubt it being installed on a drive other than C: should have anything to do with it? I've installed to my SSD as I have no space on my C: drive. Other games work fine.

Will repair and try to relaunch and let you know what I find.
Jupiter_Boss May 11, 2020 @ 5:23am 
Mikeo, That worked perfectly. Thank you so much for your help!!
mikeio May 11, 2020 @ 9:42am 
Wow, fantastic. I'd been pulling my hair out with it so I'm pleased that the solution also helped you. Happy flying. :)
Herren May 11, 2020 @ 10:58am 
Unfortunately that did not work for me. :( Still hanging upon clicking "Enable VR Hardware" and then reverting back to 2D or Crash to Desktop if I click while it's processing. Headset simply shows "X-Plane 11 Loading..." infinitely.
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Date Posted: May 6, 2020 @ 9:16am
Posts: 46