X-Plane 11

X-Plane 11

StephX Jan 5, 2019 @ 10:56am
Scenarios or campaign
do you plan to put a real campaign or some scenarios like FSX ?
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Showing 1-15 of 16 comments
StephX Jan 6, 2019 @ 4:11am 
seems great ! Thank you , but it doesn't respond to my question . I want to know if laminar research will put this feature in the game without plug or extension
Last edited by StephX; Jan 6, 2019 @ 4:15am
Kosmozuikis Jan 6, 2019 @ 4:38am 
Originally posted by StephX:
seems great ! Thank you , but it doesn't respond to my question . I want to know if laminar research will put this feature in the game without plug or extension

No
StephX Jan 7, 2019 @ 11:58pm 
ok may be you're right but i hope they'll do it anyway ! because i don't really like fly in multiplayer and fly without purpose . So the best for gamers like me are random scenarios or something similar
SurfinGremlin Jan 9, 2019 @ 12:02pm 
Whilst I'd love them to add official support, I suspect they wouldn't because so many 3rd party options exist already, allowing them to focus on engine upgrades, flight modelling improvements, hopefully ATC... etc.

I use both FSE and the newer Mission Generator, as well as (slowely) working through the Cat ratings on PilotEdge (an online ATC network). Between these I never feel like I'm aimlessly floating around!
thekadani Jan 9, 2019 @ 1:42pm 
I think you might not be satisfied with x-plane as a game and you should maybe look for something else (there are great simulators that are more gamified out of the box).

Actually from my understanding x-plane' philosophy is that they provide you an open platform that is highly customizable, they also provide tools like plane maker where you can build and fly own aircrafts (afaik this was the main purpose of x-plane) or airport editors and many very technical stuff, like data output and input over different methods (like network protocols).

Non of these tools is made for typical start and relax gaming, it requires hours of reading instructions (or watching tutorials nowadays) and some professional level 3d modelling and texturing skills. Creating plugins require proper programming skills, this allow you building almost everything you can think about related to aviation (and even more!).

If you do not want to create stuff you can still enjoy x-plane as probably most of the users do, it also comes with some solid airplanes and even some basic experimental missions out of the box, but many additional stuff is provided by third parties.
StephX Jan 11, 2019 @ 1:20pm 
I understand you guys, but really, everything you said should not prevent them to working on mission system . unless this game is intended to be just a simulator to learn to fly without a minimum fun ( like to advance one's skills in a career mod a bit scripted ), in which case it's a shame
Jack Greedy Jan 11, 2019 @ 1:48pm 
Hey man join SimBuddy and im creating VA there called POLAIR Adventure and Transport. I already have 2 planes [GA - Kodiak Quest and Cessna Grand Caravan] and im making website . I already have flight routes from small HUB [ in SimBuddy we can own as many hubs as w want] . I just started so airline is small and there is only me , but You can join. I will create special tasks from time to time and post it in flight routes on SIMBUDDY and on our fture website [to launch in about 3 weeks]. Its all meant for casual older gamers who loves sims, no forum registration or any manual PIREPS etc. just dont crash :)
takesix Jan 11, 2019 @ 1:55pm 
I have been trying to convince the programmer of Air Hauler 2 to add Xplane support. He recently released the full version of AH2 and is now considering Xplane support.
thekadani Jan 12, 2019 @ 12:41am 
I think the effort for improving the x-plane platform itself prevents the small team of Laminar Research for implementing things like this and actually it is intended to be "just" a very realistic simulator.

I think they have enough things on their todo list they are aware of that can be improved or want to implement for the future.

This is exactly the reason why I also think it is way better if third party developers implement such things and not LR in the base product.
SillyScrotum Jan 13, 2019 @ 9:58am 
would make sense if it was a game but its a simulator
Captain Flappy Dec 28, 2019 @ 12:41pm 
Originally posted by SillyScrotum:
would make sense if it was a game but its a simulator
So was FSX... it had missions.

*edit, just seen the age of the thread.
ZeroReady Dec 28, 2019 @ 6:10pm 
FS Economy is the best you're going to get. I mean it's a simulator. If you have a private pilots license you rent a plane, go to the FBO, get in and fly somewhere to have burger and beer. If your're a commercial pilot you get in your jet, fly the folks where they want to go and fly back home. What more do you want?

FS Economy is good because it gets you flying to and from airports you wouldn't normally be flying out of. Pus financing a plane over a few months gives you a reason to get in and fly every day.
alamoscouts Jul 9, 2023 @ 11:28pm 
Originally posted by SurfinGremlin:
Whilst I'd love them to add official support, I suspect they wouldn't because so many 3rd party options exist already, allowing them to focus on engine upgrades, flight modelling improvements, hopefully ATC... etc.

I use both FSE and the newer Mission Generator, as well as (slowely) working through the Cat ratings on PilotEdge (an online ATC network). Between these I never feel like I'm aimlessly floating around!
This is why I'm getting MSFS instead of this; everything I read about X Plane 11 and 12 is a massive PITA for the average user.
Chaka (FR) Jul 10, 2023 @ 10:15am 
By the way, i am interested by Missions Generator. What is the best available actually?
I mean in term of fun, deep and stability? (free or payware)

--- edit ---

I tried mission x and it is pretty awesome in my opinion. Mission Generator is cool too i think but yet not need the purchase just for what it offers more than the free one.
Last edited by Chaka (FR); Jul 17, 2023 @ 12:04pm
Nats Oct 28, 2023 @ 3:28pm 
Originally posted by StephX:
do you plan to put a real campaign or some scenarios like FSX ?
The next version of MSFS in 2024 is going to feature proper scenarios and missions to give focus to the game, although there are a few reasonable skill tasks to do in the current version like landing on difficult runways and in tricky conditions.
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