X-Plane 11

X-Plane 11

Tryst49 Dec 28, 2019 @ 3:14pm
Using VR controllers, things don't work.
Press the trackpad while you're in flight and you'll end up 8 feet tall and sometimes looking over the roof of the cockpit.
Switches don't move to show if they've been activated or not.
Some controls can't be accessed while in VR, the switches and buttons on the yoke etc.

Worst of all, tutorial text shows up on the PC monitor screen but not at all in VR. It seems there is no VR tutorial as it refers to keyboard bindings for actions. Therefore, you have no idea where the controls are located when in VR.

I TRIED to fly the helicopter and selected engine off to start. I couldn't even find a control in the cockpit to turn the engine on. However, I did achieve the classic joke and got the windshield wipers to work while trying to start the engine, since the text on the controls is so small that it is just a blur from the pilots seat, you have to lean forward to 12 inches away to read them. Since none of the switches actually move, you don't know if they are activated or not.

Refunded for now, it's unplayable for me until the controls are redone. I may come back to it if they rework these things so we can see switches activate and get a proper VR based tutorial to fly these planes.
< >
Showing 1-3 of 3 comments
thekadani Dec 28, 2019 @ 3:53pm 
In the default planes not all switches are operational but for those that are, you get both visual feedback if the switches and controls were moved and also vibration feedback via the vibration in the controllers, not sure what went wrong on your side unfortunately but this does not sound normal:
I've recorded a video during the beta already when there were some known issues like you couldn't assign brakes to the controllers but this might give you an impression how the controls should actually work:
https://www.youtube.com/watch?v=QdDVT_dIRcg

The only thing I think that is known not to work is the tutorial since it existed before xp 11 supported VR and almost everybody knows this tutorials is just very basic and you rather learn flying planes from other resources like online tutorial videos.
Last edited by thekadani; Dec 28, 2019 @ 3:54pm
Tryst49 Dec 29, 2019 @ 2:00am 
I have played flight sims with joysticks and flight yokes before, I had no problem controlling the aircraft. However, the controls were assumed, using keybinds to switch them. Also, the physical switch never needed to move and you didn't need to know where the switch was.

VR is a completely new experience because you can directly access the controls. Unless you know where the controls are, it's just banks of switches and knobs, especially since VR currently does not give the resolution required to read the text on them. Unless the switches actually move, there is no indication that you have turned something on. When I tried to fly the helicopter, none of the switches moved like they did in your video, the wipers moved even though the switch was still visually in the off position.

Watching a video isn't the best way to learn. You have to be taken step by step and shown the procedure and where the controls are so you can memorise it. I have just watched you go through the procedure to start the planes engines and take off and if asked to do it myself, I can honestly say I wouldn't even remember where you started. Not only does your video ramble on and flick to other unnecessary controls, you give no indication of where to look to see when the pre-heaters are ready for the engines to fire up. Of course, with a video, I can't ask what to look for, or even where to look, so I'm left guessing.

The controllers are not exactly helpful in this game. I have VTOL VR and you actually have hands and your fingers move a switch, grab controls and so on. But even that game has no VR tutorial.

The sad part about VR is that there is no feedback, so controls like the yoke are operated visually. I drive a car in real life but driving a car with no feedback from the steering wheel in VR is a completely alien experience and I crashed many times because of this. You REALLY do need a flight yoke, joystick or steering wheel for these types of game.
thekadani Dec 29, 2019 @ 2:47am 
The purpose of the video was to demonstrate that there was indeed something not working as it should with the helicopter you tried, I'm not aware if there is one that isn't compatible with VR usage.

This was not a tutorial video how to operate the 737, some people among these real airline pilots made tutorial videos how to operate the 737 (most of them will not be about the simplified default one I was using for the VR beta, but a modified freeware one that is even closer to the real 737), but of course there are also written instructions if you prefer these, but I would simply not recommend to learn how to operate and fly these planes in VR at all.

To me it sounds as if you were not expecting x-plane to be a realistic flight simulator and you don't like that, so your decision to refund it was probably correct.

You have to operate the aircrafts with about the knowledge you need to operate an aircraft in the real world in this simulator, of course then also the switches labels are of the same size as in the real aircrafts (yes it is problematic to read these with the low resolution VR devices that's a big problem imho with the first gen VR devices).

(Btw there's a free demo version if you still want to tinker around without having any time pressure before you lose the right to refund it: https://www.x-plane.com/desktop/try-it/) - you can learn many things in this demo area first if all this still sounds interesting to you before then buying the full version.
Last edited by thekadani; Dec 29, 2019 @ 2:52am
< >
Showing 1-3 of 3 comments
Per page: 1530 50

Date Posted: Dec 28, 2019 @ 3:14pm
Posts: 3