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Fordítási probléma jelentése
Btw the most improvements brought me cpu overclocking @ 4.7 ghz - cannot get higher with my old i5. XP is cpu intensive with the old OGL-engine and the highest core clockspeed leads to higher frames + more smoothness. Hopefully the new Vulkan-engine will bring us a brighter future.
Right now the best CPU for XP is the i7 8700k overclocked. For more words check the org forum. A lot of topics about hardware & performance.
In the past I was also a stockspeed cpu user. Spending more time in XP changed that. ;) In my case: my i5 is overclocked and my 1080ti is underclocked - why a TI? VRAM. ;)
Happy sunday @ll. :)
PS: I am waitung for Vulkan before I will start with a hardware upgrade.
Is all of this over and undercloking practical stuff that would make a big difference? Is this something that a lot of people mess with in this community or is it limitied to a smaller group videophiles / computer enthusiasts. I've never done any of this.
https://www.avsim.com/forums/topic/507343-understanding-x-plane-11-performance/
Thanks for the link and the same guy did this:
https://forums.x-plane.org/index.php?/files/file/40501-lod-performance-and-visuals-script/
Visual Effects High (HDR)
Texture Quality Maximum
Antialiasing 8x SSAA+FXAA (highest quality)
Number of World Objects Maximum
Reflection Detail Maximum
Draw parked aircraft Checked
Draw shadows on scenery Checked
I get smooth scenery movement. Sometimes a little jump in really high scenery areas, but for the most part in most of my flying everything is smooth to the eye.
If things start looking choppy, I.E. getting below 20FPS, then I can reduce Number of World Objects by one and uncheck Draw shadows on scenery. But this again is just my preference. I posted it so that others can compare their settings and make a choice on their own, if they want higher frames at the cost of detail or not.
I was really surprised at my findings and how low my FPS is actually getting in XP11 (I normally have the FPS readout turned off). Reminds me of the frames I'm getting when I fly FSX SE with all of my ORBX scenery. I wouldn't have thought that I had already loaded so much into XP11 that it would have gotten this way. Some of this could be because I have the Enriched Autogen files for the entire world installed as well as the W2XP forests for each continent.
Just one note:
Monitoring just your task manager is not accurate. To see what is really happening in XP you need to watch X-planes Data Output and monitor your CPU and GPU timing. There is more happening under the bonnet, not only CPU usage. Instruction sets and IT-freaks know more about it what is happening under the cpu-bonnet.
XP Data Output:
" f-act/sec - This is the actual (real time) frame rate being processed in X-Plane. This number is the direct result of two other outputs, shown below
f-sim/sec - This is the frame rate the simulator is processing for the purpose of maintaining stability to the flight model. If you haven't adjusted your flight model, in the settings, disregard this for now.
frame time - This is the time required to render one frame, in seconds, based on the current position of your aircraft in the sim, taking into account of weather, scenery objects and mesh.
cpu time - A rate (in seconds) at which the cpu is processing one frame in the sim, and outputting to the frame rate time.
gpu time - A rate (in seconds) at which the gpu is processing one frame in the sim, and outputting to the frame rate time."
To reach frames above 30 frames per second (fps) gpu and cpu timers must stay under 0.0330. Lower timer values bring you higher frames.
Any interests: Overclock your CPU with a proper cooler and see what is happening.
https://flyagi.de/viewtopic.php?f=29&t=61