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I notice you had a question from 'new holland' on your YouTube page around the Overlays.
He may have tried to create/bake a single tile, not 4 like you showed in your video.
When creating/building a single tile and selecting 'All in one' to work through the 4 steps listed (Assemble Vector data - - Build Imagery/DSF), the Extract Overlays step is not included.
When building a single tile, after selecting 'All in one', the user needs to go to the 'Tiles collection and management' window (World Icon) and select 'Extract overlays' only and hit the Batch Build button as the very last step in creating the tile.
You may be able to edit this step back into your video?
WOW... kinda an oversight on my tutorial.... I never just bake one tile... I'll add this into the comments section and respond to him. (the one thing i didn't test... of course has issues.) I tried to make it as simple as possible. I see a lot of new people (including my friends) coming to x-plane and the whole python thing plus tutorials going deep into the CFG settings was off putting.
Very much appreciate the info. I got one comment on youtube that just said i left out info with no explanation. I'm glad I checked back here to get it.
Again, thanks.
My next tutorial (after episode 2 of ravens planes... so in two weeks) will be all about VR and optimization. X-Plane literally has "make 1 fps" check boxes to avoid. Will talk all about it.
@rob2day @tanawat8814 thanks for sharing the info. I'm sure once people getting it working they want to tweak and make it better.