X-Plane 11

X-Plane 11

Zvitatzki Oct 12, 2017 @ 6:46pm
can we save game durring fly?
this will be definitv my next plane game i will purchase but i do have a question

can we save the game durring fly and enjoy to stop and continue as we have time ?

or do we punish our self like most games and suffer in a non stop 4 hours + if only like to fly a little?

sorry bad english
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Showing 1-14 of 14 comments
opjose Oct 12, 2017 @ 9:14pm 
Sort of...

If you are in the middle of a long flight and decide to save the SIMULATION state, then when you later restart the X-Plane program, you can reload the file.

However when you do your plane will be back on the ground at the airport you were closest to when you saved.

This can be problematic if you are flying a big HEAVY, and then find your plane on a small field municipal airport without enough runway for takeoff.

Zvitatzki Oct 12, 2017 @ 10:06pm 
yes that seem very bad and will bring chaos into our flight plan too

can not understand why they never add a simple save game into simulations anymore

even in bus simulator 16 can not save durring drive

they can not always expect us to be free sitting and playing active 4 hours + in one turn

plus there is always the risk a game crash or other issue we are forced to restart the entire thing

really hope they will add a saving feature in future

ty the answering :)
Well you can save a situation, but the problem is, X-Plane cannot save every dataref. What this means is that some things will have been saved, maybe your speed, position, several cockpit controls etc., but many others won't be.

The issue we have is if Laminar Research want to save every dataref, it would take a looonngg time to code each and every one to properly - Something no one really wants to do.

That being said, we can't pause or quit aircraft IRL, so I guess we should just do non-stop flights.
opjose Oct 13, 2017 @ 11:49am 
Of course one can also plan shorter hops for long flights too.

IRL civil pilots DO need a bathroom break!

Zvitatzki Oct 13, 2017 @ 12:10pm 
and shall not always ruin games because "in real llife u can not"

we play a game we not play real life some really need to learn this

it simple is important we need be able to stop and continue at any time

if one were this busy in real life they sure not choosing to become a pilot in real

but let game be a game already :/

annoying these "in real life u can not" comments
Kosmozuikis Oct 13, 2017 @ 1:09pm 
Originally posted by opjose:
Of course one can also plan shorter hops for long flights too.

IRL civil pilots DO need a bathroom break!

You do realize this is a game? FSX which is more than 10 years has save feature so there's no excuse for XP11 not to have one. It's really a shame not being able to fly longer distance, like intercontinental flights. In this day or age intercontinental flights should be available without any questions.
Last edited by Kosmozuikis; Oct 13, 2017 @ 1:10pm
opjose Oct 13, 2017 @ 1:09pm 
It's not a "game" it's a flight simulator, an important difference.

With things like this you need to change your mindset away from the "game" mentality.

The "let it be a game" school of thought does not apply nor do the developers tend to follow that.

That is why you are not awarded "experience points", "power-ups" etc.
However your flight time is logged just as in IRL.

With programs like this people want emulation of reality not "gameplay". Asking for game type features is normally fruitless since you are automatically in the minority.

FSX has similiar "save" problems. e.g. plane positions are not properly saved, nor are ATC vectors, etc. It's also a very old sim that keeps track of far less.

You can keep asking though. The developer forums are a much better place to post this type of thing..

Last edited by opjose; Oct 13, 2017 @ 1:14pm
Kosmozuikis Oct 13, 2017 @ 3:33pm 
Dude it's a game stop talking nonsence. Maybe not be able to save the game is ok for 10 year olds, but other people have jobs, families etc. and can't do an 6 hour flight. I'm not even talking about 12h flights.
Originally posted by Kosmozuikis:
Dude it's a game stop talking nonsence. Maybe not be able to save the game is ok for 10 year olds, but other people have jobs, families etc. and can't do an 6 hour flight. I'm not even talking about 12h flights.
Nah it's a simulator.
opjose Oct 13, 2017 @ 8:34pm 
Originally posted by Kosmozuikis:
Dude it's a game stop talking nonsence

Good luck with what that.
ӾØɄⱫ May 28, 2019 @ 4:36am 
Originally posted by opjose:
It's not a "game" it's a flight simulator, an important difference.

With things like this you need to change your mindset away from the "game" mentality.

The "let it be a game" school of thought does not apply nor do the developers tend to follow that.

That is why you are not awarded "experience points", "power-ups" etc.
However your flight time is logged just as in IRL.

With programs like this people want emulation of reality not "gameplay". Asking for game type features is normally fruitless since you are automatically in the minority.

FSX has similiar "save" problems. e.g. plane positions are not properly saved, nor are ATC vectors, etc. It's also a very old sim that keeps track of far less.

You can keep asking though. The developer forums are a much better place to post this type of thing..

In a proper simulator you should be to start from mid flight even tho that's not realistic. It's a simulator not real life, you should be able to start in specific situations for you to simulate, and if that was implemented a save feature in mid flight wouldn't be hard to implement. Keep in mind as well that in real life you are two pilots flying an airplane that can give the other a little break. Since you are able to pause you should he able yo save. Don't mix up real life with simulators. If you want to try flying a long trip for the realistic feal without saving then do, no one stopping you, just don't force others to di the same, cuz others might want to simulate other things, or simply have fun during their free time.
Xugrel May 29, 2019 @ 7:16am 
You guys know 3rd Party planes like Toliss A319, and FlightFactor A320 save plane state as well as everything else
Martin_Wenzel May 29, 2019 @ 8:40am 
A save feature would be nice, more from the standpoint of troubleshooting mod issues or scenery issues and not losing a few hours flying just to do that. Also, if you want to stop and use the computer for other things. Or the flight is nearing its end but you are going to bed (bad planning, haha) and don't just want the computer sitting pause at top of descent.

Best advice though. Set up to pause at top of descent (that way you don't overshoot the destination - some planes have this as a few and there are also other mods to implement this globally). Plan you flights accordingly. I usually do 1-3 hour flights, with 3 hour flights being perfect for going out for a bike ride, no reason to just sit around and watch the clouds.
thekadani May 29, 2019 @ 10:36am 
I think the poor handling of saved states especially in combination with addon aircrafts (unless they have this built in by their own) is the most lacking features of the common Desktop simulators.

I rather like to just fly approaches or special procedures and immediately repeat them instead of using these simulators for playing the "I'm a pilot" and do full length flights game with them. ;-)
Last edited by thekadani; May 29, 2019 @ 10:38am
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Date Posted: Oct 12, 2017 @ 6:46pm
Posts: 14