Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
not much of a "finally"
If you by chance played NFS Heat, and NFS Unbound(or whatever the trash was called) its a downgrade like that. NFS Heat was fairly fun, Unbound was like 3hrs of gameplay, and you'd had played all the tracks and content. Now your just map hunting for collectibles...
In Motorfest i enjoy the playlists . the soundtrack is amazing .
Buddy, I have played Crew 2 for 400 hours and participated in all closed beta's with new modes. I also played the first game, since the beta. So you could say I'm kind of a "fan". After the beta version of Motorfest, I physically can't play the Crew 2. It literally became unplayable, became more archaic. I have a couple of friends who couldn't play the Crew 2 because of the physics, but in Motorfest, they have been playing since release. One of them has platinums in Horizon series.
There is no need to lie about the downgrade. On the contrary, the sequel is a step forward in the series and not only for fans but also has literally become a gateway for new players.
P.S. NFS Heat is interesting in coop, but boring, yeah. Whereas Unbound is broken in an economic sense. I got a softlock at the end of the first week and the only chance to continue is to start the new game. So here I agree with you.