ContractVille

ContractVille

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I really love this game but...
...the bugs are really annoying..
It's so sad because this game has so much potential.

- Wood-frames are often bugged (yeah I know about the 'fix')
- Floor is completely full of tiles.. Mission progress says that tiles were missing..
- finished everything in a house, additionally the design goals.. Game says "Your mission progress is 99%"...
- there are often wrong amounts of items, for example: you need 3 decoration items.. quest says you got -1 of 3.. so you need 4 items to reach the required 3..

It's so frustrating if you feel that you can't finish a mission without any problems.. :/
Originally posted by Asylum:
Originally posted by ★ AdAstra ★:
...the bugs are really annoying..
It's so sad because this game has so much potential.

- Wood-frames are often bugged (yeah I know about the 'fix')
- Floor is completely full of tiles.. Mission progress says that tiles were missing..
- finished everything in a house, additionally the design goals.. Game says "Your mission progress is 99%"...
- there are often wrong amounts of items, for example: you need 3 decoration items.. quest says you got -1 of 3.. so you need 4 items to reach the required 3..

It's so frustrating if you feel that you can't finish a mission without any problems.. :/
Hello, I hope you're having a great day. Thank you for your feedback. Regarding the wood frame issue, the addition of the subbasement feature caused two different problems. The first one affected ongoing constructions from before the 0.6+ update, where the raised foundations made wood frames inaccessible inside the concrete. The solution was to restart construction from the planner and begin the build from scratch. However, to support our players and ensure their efforts weren’t lost, we quickly created a branch on the same day, allowing them to continue their construction without starting over. The second issue concerns the installation of wood frames under door thresholds, which we are actively working on and will fix soon. For now, as a workaround, placing a door should allow wood frames to be placed underneath.

As for the other bugs, we don’t encounter them consistently; they tend to appear in specific missions. When we reproduce or recieve reports about these issues, we investigate them and apply the necessary fixes accordingly. If you encounter any similar issues, please let us know so we can resolve them as quickly as possible.

Since our game is in Early Access and the nature of the general development process, occasional bugs may arise as we introduce new features and improve mechanics. We are working hard to detect and fix these issues as quickly as possible, aiming to provide the best experience for our players. Your feedback and suggestions are highly valued.
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Showing 1-2 of 2 comments
Brandl Mar 9 @ 11:29am 
Originally posted by ★ AdAstra ★:
...the bugs are really annoying..
It's so sad because this game has so much potential.

- Wood-frames are often bugged (yeah I know about the 'fix')

The woodframe bug is noticed very well and they are working on it...imo its the first game breaking bug in the game.

Originally posted by ★ AdAstra ★:
- Floor is completely full of tiles.. Mission progress says that tiles were missing..
- finished everything in a house, additionally the design goals.. Game says "Your mission progress is 99%"...

The best way to make sure that the floor is complete is, to empty the room first. Put everything, including boxes, furniture and packes outside the room.

Originally posted by ★ AdAstra ★:
- there are often wrong amounts of items, for example: you need 3 decoration items.. quest says you got -1 of 3.. so you need 4 items to reach the required 3..

Take a look at the upper left window....sometimes the Living room and Kitchen isnt seperated by a wall so make sure you are in the right room.

The common jobs are not bugged as far as i noticed. But you have to read them carefully and use the mission description at your tablet to get some additional help.

Have fun ;)
A developer of this app has indicated that this post answers the original topic.
Asylum  [developer] Mar 11 @ 7:47am 
Originally posted by ★ AdAstra ★:
...the bugs are really annoying..
It's so sad because this game has so much potential.

- Wood-frames are often bugged (yeah I know about the 'fix')
- Floor is completely full of tiles.. Mission progress says that tiles were missing..
- finished everything in a house, additionally the design goals.. Game says "Your mission progress is 99%"...
- there are often wrong amounts of items, for example: you need 3 decoration items.. quest says you got -1 of 3.. so you need 4 items to reach the required 3..

It's so frustrating if you feel that you can't finish a mission without any problems.. :/
Hello, I hope you're having a great day. Thank you for your feedback. Regarding the wood frame issue, the addition of the subbasement feature caused two different problems. The first one affected ongoing constructions from before the 0.6+ update, where the raised foundations made wood frames inaccessible inside the concrete. The solution was to restart construction from the planner and begin the build from scratch. However, to support our players and ensure their efforts weren’t lost, we quickly created a branch on the same day, allowing them to continue their construction without starting over. The second issue concerns the installation of wood frames under door thresholds, which we are actively working on and will fix soon. For now, as a workaround, placing a door should allow wood frames to be placed underneath.

As for the other bugs, we don’t encounter them consistently; they tend to appear in specific missions. When we reproduce or recieve reports about these issues, we investigate them and apply the necessary fixes accordingly. If you encounter any similar issues, please let us know so we can resolve them as quickly as possible.

Since our game is in Early Access and the nature of the general development process, occasional bugs may arise as we introduce new features and improve mechanics. We are working hard to detect and fix these issues as quickly as possible, aiming to provide the best experience for our players. Your feedback and suggestions are highly valued.
< >
Showing 1-2 of 2 comments
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