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Hello! I hope you're having a wonderful day. Sorry for the delayed response. I was reproducing the bug to figure out how it came about. When we place tiles on both sides of the position where the stairs are located, the game doesn’t recognize it. As a result, when we place tiles there, the area appears as empty. Because the game sees that part as empty, when we start placing tiles from the adjacent area and extend them wide, the tiles end up overlapping. When we complete the room in this way and then break the tiles, the tile count goes negative. As a temporary solution, adding tiles again to the stair areas and placing tiles along the edges in a wide and overlapping manner should resolve the issue for now. Just to give you an example, I'm sharing a video that shows where the error happens and how you can fix it. We have forwarded this issue to our development team and they will work on a fix as soon as possible. Thank you very much for your patience and understanding while we work on it.
I have just completed the (very) long task of tiling all 3 storeys but the ground floor (one room) shows 13572 / 13732. Every inch has tiles (including "painting" the stair base). Without this, I cannot continue to the next stage.
Hi, can you please check or its fixed with the recent update?