ContractVille

ContractVille

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PILLADINS Nov 13, 2024 @ 7:41am
Questions on Large-Scale Building and Solo Gameplay in ContractVille
Hello! I'm very interested in buying ContractVille and have a few questions before making my decision. I'd love to know more about the gameplay depth and creative possibilities:

1) I'm a big fan of games that allow for creativity and architectural expression. From what I’ve seen in the trailers and gameplay footage, building houses seems really cool. But I was wondering if it's possible to go beyond houses and create large structures like office buildings, skyscrapers, or even dramatically reshape the skyline of the city?

2) Speaking of the city, is there a way to expand it by adding new roads or unlocking more land for additional buildings? I'm curious if the game lets players shape and grow the city’s layout over time.

3) I noticed there are existing skyscrapers in the city. Are we able to demolish these to build new ones, or are they permanent fixtures?

4) Finally, I saw that co-op gameplay is mentioned a lot, but if I prefer to play solo, can I hire in-game workers to assist me, or would I need to handle everything by myself?

I know these questions might be a bit detailed and may not reflect the core gameplay, but I couldn't find clear answers on these points. Thanks so much for any info you can share!
Originally posted by Berkay B:
Originally posted by PILLADINS:
Hello! I'm very interested in buying ContractVille and have a few questions before making my decision. I'd love to know more about the gameplay depth and creative possibilities:

1) I'm a big fan of games that allow for creativity and architectural expression. From what I’ve seen in the trailers and gameplay footage, building houses seems really cool. But I was wondering if it's possible to go beyond houses and create large structures like office buildings, skyscrapers, or even dramatically reshape the skyline of the city?

2) Speaking of the city, is there a way to expand it by adding new roads or unlocking more land for additional buildings? I'm curious if the game lets players shape and grow the city’s layout over time.

3) I noticed there are existing skyscrapers in the city. Are we able to demolish these to build new ones, or are they permanent fixtures?

4) Finally, I saw that co-op gameplay is mentioned a lot, but if I prefer to play solo, can I hire in-game workers to assist me, or would I need to handle everything by myself?

I know these questions might be a bit detailed and may not reflect the core gameplay, but I couldn't find clear answers on these points. Thanks so much for any info you can share!

Thank you for your interest in ContractVille and for sharing your detailed questions! We’re thrilled to hear about your enthusiasm for creative and large-scale building possibilities. While some of the features you mentioned aren’t currently part of the core gameplay, please rest assured that ContractVille is in the Early Access phase, and we are actively expanding and improving the game based on community feedback.

Here are some specific answers to your questions:
  1. At the moment, the game primarily focuses on designing and constructing houses, as well as fulfilling contracts. Larger structures like office buildings or skyscrapers are not currently available to build, but expanding architectural options is something we’re open to exploring as the game evolves.
  2. Similarly, reshaping the city’s layout or adding new roads is not currently supported. However, the city serves as a vibrant backdrop with plenty of properties to work on and contracts to complete.
  3. The city's existing skyscrapers are permanent fixtures and cannot be demolished or rebuilt at this time. They enhance the city’s atmosphere and provide a cityscape backdrop for your projects.
  4. While ContractVille emphasizes hands-on gameplay, solo players can fully enjoy the game without relying on co-op. That said, there is no option to hire NPC workers currently, so tasks would need to be managed personally.
We’re excited to share that we are currently running a community event to determine the major feature to be added after the game’s launch. We warmly invite you to join the ContractVille Official Discord Server,[discord.com]where you can participate in the poll via the #events channel, connect with other contractors, and share your ideas directly with our development team. Your feedback is invaluable in shaping the future of ContractVille. Thank you again for your interest, and we hope to see you in Creek Harbour soon!
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Showing 1-2 of 2 comments
A developer of this app has indicated that this post answers the original topic.
Berkay B  [developer] Nov 17, 2024 @ 5:06am 
Originally posted by PILLADINS:
Hello! I'm very interested in buying ContractVille and have a few questions before making my decision. I'd love to know more about the gameplay depth and creative possibilities:

1) I'm a big fan of games that allow for creativity and architectural expression. From what I’ve seen in the trailers and gameplay footage, building houses seems really cool. But I was wondering if it's possible to go beyond houses and create large structures like office buildings, skyscrapers, or even dramatically reshape the skyline of the city?

2) Speaking of the city, is there a way to expand it by adding new roads or unlocking more land for additional buildings? I'm curious if the game lets players shape and grow the city’s layout over time.

3) I noticed there are existing skyscrapers in the city. Are we able to demolish these to build new ones, or are they permanent fixtures?

4) Finally, I saw that co-op gameplay is mentioned a lot, but if I prefer to play solo, can I hire in-game workers to assist me, or would I need to handle everything by myself?

I know these questions might be a bit detailed and may not reflect the core gameplay, but I couldn't find clear answers on these points. Thanks so much for any info you can share!

Thank you for your interest in ContractVille and for sharing your detailed questions! We’re thrilled to hear about your enthusiasm for creative and large-scale building possibilities. While some of the features you mentioned aren’t currently part of the core gameplay, please rest assured that ContractVille is in the Early Access phase, and we are actively expanding and improving the game based on community feedback.

Here are some specific answers to your questions:
  1. At the moment, the game primarily focuses on designing and constructing houses, as well as fulfilling contracts. Larger structures like office buildings or skyscrapers are not currently available to build, but expanding architectural options is something we’re open to exploring as the game evolves.
  2. Similarly, reshaping the city’s layout or adding new roads is not currently supported. However, the city serves as a vibrant backdrop with plenty of properties to work on and contracts to complete.
  3. The city's existing skyscrapers are permanent fixtures and cannot be demolished or rebuilt at this time. They enhance the city’s atmosphere and provide a cityscape backdrop for your projects.
  4. While ContractVille emphasizes hands-on gameplay, solo players can fully enjoy the game without relying on co-op. That said, there is no option to hire NPC workers currently, so tasks would need to be managed personally.
We’re excited to share that we are currently running a community event to determine the major feature to be added after the game’s launch. We warmly invite you to join the ContractVille Official Discord Server,[discord.com]where you can participate in the poll via the #events channel, connect with other contractors, and share your ideas directly with our development team. Your feedback is invaluable in shaping the future of ContractVille. Thank you again for your interest, and we hope to see you in Creek Harbour soon!
PILLADINS Nov 21, 2024 @ 9:13am 
Thank you so much for your detailed response! I really appreciate you taking the time to answer all my questions.

Your answers were super helpful and gave me a much better idea of what to expect.

I’ll definitely be buying the game soon—not only because I love the idea, but also to support your amazing work. Thanks again for being so friendly and taking the time to respond!

Originally posted by Berkay B:
Originally posted by PILLADINS:
Hello! I'm very interested in buying ContractVille and have a few questions before making my decision. I'd love to know more about the gameplay depth and creative possibilities:

1) I'm a big fan of games that allow for creativity and architectural expression. From what I’ve seen in the trailers and gameplay footage, building houses seems really cool. But I was wondering if it's possible to go beyond houses and create large structures like office buildings, skyscrapers, or even dramatically reshape the skyline of the city?

2) Speaking of the city, is there a way to expand it by adding new roads or unlocking more land for additional buildings? I'm curious if the game lets players shape and grow the city’s layout over time.

3) I noticed there are existing skyscrapers in the city. Are we able to demolish these to build new ones, or are they permanent fixtures?

4) Finally, I saw that co-op gameplay is mentioned a lot, but if I prefer to play solo, can I hire in-game workers to assist me, or would I need to handle everything by myself?

I know these questions might be a bit detailed and may not reflect the core gameplay, but I couldn't find clear answers on these points. Thanks so much for any info you can share!

Thank you for your interest in ContractVille and for sharing your detailed questions! We’re thrilled to hear about your enthusiasm for creative and large-scale building possibilities. While some of the features you mentioned aren’t currently part of the core gameplay, please rest assured that ContractVille is in the Early Access phase, and we are actively expanding and improving the game based on community feedback.

Here are some specific answers to your questions:
  1. At the moment, the game primarily focuses on designing and constructing houses, as well as fulfilling contracts. Larger structures like office buildings or skyscrapers are not currently available to build, but expanding architectural options is something we’re open to exploring as the game evolves.
  2. Similarly, reshaping the city’s layout or adding new roads is not currently supported. However, the city serves as a vibrant backdrop with plenty of properties to work on and contracts to complete.
  3. The city's existing skyscrapers are permanent fixtures and cannot be demolished or rebuilt at this time. They enhance the city’s atmosphere and provide a cityscape backdrop for your projects.
  4. While ContractVille emphasizes hands-on gameplay, solo players can fully enjoy the game without relying on co-op. That said, there is no option to hire NPC workers currently, so tasks would need to be managed personally.
We’re excited to share that we are currently running a community event to determine the major feature to be added after the game’s launch. We warmly invite you to join the ContractVille Official Discord Server,[discord.com]where you can participate in the poll via the #events channel, connect with other contractors, and share your ideas directly with our development team. Your feedback is invaluable in shaping the future of ContractVille. Thank you again for your interest, and we hope to see you in Creek Harbour soon!

Last edited by PILLADINS; Nov 21, 2024 @ 9:14am
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Date Posted: Nov 13, 2024 @ 7:41am
Posts: 2