ContractVille

ContractVille

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Grzegorz Nov 5, 2024 @ 5:46am
Suggestions and bugs
Suggestions
  • Adding a larger electric generator. Preferably on a separate trailer to buy from a car shop,
  • Adding the possibility of buying a larger concrete mixer that will use larger buckets,
  • Adding a garbage collection system as a garbage truck driver. There is a garbage and item system. This can be used,
  • Adding information about the quality of the item (number of stars) to the description of items when you hover over them,
  • Removing all unpacked items from the house after completing a task. Now, after returning home, the next task has boxes from the previous task,
  • Changing the system for building floors and other elements. When you build a floor and hover somewhere to the side, it cancels. The same is true for exterior claddings and construction planning (moving the cursor outside the plan cancels the shape stretching),
  • Changing the flashlight light color to warmer and darker,
  • Ability to choose in the store whether the list should show the quantity in S or L packages,
  • Destroying an empty bucket should leave one piece of plastic, not a whole bag that contains only one plastic.
  • Adding a third stage compactor, into which we will be able to throw bags directly.
  • Adding a ceiling painting system,
  • Adding ceramic tiles that can be placed on walls and ceilings,
  • Adding a pack L ceiling concret block,
  • Increasing the capacity of the watering can,
  • Changing the sales system in stores. Now you can buy e.g. 3 doors and the stock runs out at a promotional price, despite the fact that paint was also on sale. In the promotion, you should be able to buy 3 doors and 3 paint buckets,
  • Increased fuel canister capacity so that one can fill the entire portable generator tank.
Bugs
  • Building stairs too close to the outside wall causes the windows to open inwards (they have handles on the outside).
  • Building stairs too close to the stairs to the next floor makes it impossible to place the second ones. As if building the first one counts building both. The space to place stairs disappears,
  • The ceiling above the stairs is not painted white,
  • Lord T5 leaves loaded items in the air after loading the game from a save. As if they were placed, not loaded into the car.
  • When planning, when we remove a wall without removing the door and then remove the door, a strange white wall remains, which after building a house is like a hole in the wall without the need to install doors.
  • The trolley flies all over the map. Most often at the construction site of the house and when we have buckets loaded on it.
  • When the trolley falls next to the yellow bin, it is thrown into the trash, and the items remain in the air.
  • Sometimes after loading the game, the character uses the trolley by holding it on the
  • Paint runs out faster when renovating than when building a house.

Unfortunately, I don't have the game on my Steam account, but I played it at a friend's some time ago, so I don't know if some things haven't been fixed already. The game has great potential and one of the best item systems. You pay a lot of attention to detail, e.g. the signal warning about open doors while driving, which turns on above a certain speed. I hope you will develop this game.
Originally posted by Berkay B:
Originally posted by Grzegorz:
Suggestions
  • Adding a larger electric generator. Preferably on a separate trailer to buy from a car shop,
  • Adding the possibility of buying a larger concrete mixer that will use larger buckets,
  • Adding a garbage collection system as a garbage truck driver. There is a garbage and item system. This can be used,
  • Adding information about the quality of the item (number of stars) to the description of items when you hover over them,
  • Removing all unpacked items from the house after completing a task. Now, after returning home, the next task has boxes from the previous task,
  • Changing the system for building floors and other elements. When you build a floor and hover somewhere to the side, it cancels. The same is true for exterior claddings and construction planning (moving the cursor outside the plan cancels the shape stretching),
  • Changing the flashlight light color to warmer and darker,
  • Ability to choose in the store whether the list should show the quantity in S or L packages,
  • Destroying an empty bucket should leave one piece of plastic, not a whole bag that contains only one plastic.
  • Adding a third stage compactor, into which we will be able to throw bags directly.
  • Adding a ceiling painting system,
  • Adding ceramic tiles that can be placed on walls and ceilings,
  • Adding a pack L ceiling concret block,
  • Increasing the capacity of the watering can,
  • Changing the sales system in stores. Now you can buy e.g. 3 doors and the stock runs out at a promotional price, despite the fact that paint was also on sale. In the promotion, you should be able to buy 3 doors and 3 paint buckets,
  • Increased fuel canister capacity so that one can fill the entire portable generator tank.
Bugs
  • Building stairs too close to the outside wall causes the windows to open inwards (they have handles on the outside).
  • Building stairs too close to the stairs to the next floor makes it impossible to place the second ones. As if building the first one counts building both. The space to place stairs disappears,
  • The ceiling above the stairs is not painted white,
  • Lord T5 leaves loaded items in the air after loading the game from a save. As if they were placed, not loaded into the car.
  • When planning, when we remove a wall without removing the door and then remove the door, a strange white wall remains, which after building a house is like a hole in the wall without the need to install doors.
  • The trolley flies all over the map. Most often at the construction site of the house and when we have buckets loaded on it.
  • When the trolley falls next to the yellow bin, it is thrown into the trash, and the items remain in the air.
  • Sometimes after loading the game, the character uses the trolley by holding it on the
  • Paint runs out faster when renovating than when building a house.

Unfortunately, I don't have the game on my Steam account, but I played it at a friend's some time ago, so I don't know if some things haven't been fixed already. The game has great potential and one of the best item systems. You pay a lot of attention to detail, e.g. the signal warning about open doors while driving, which turns on above a certain speed. I hope you will develop this game.

Thank you for sharing such a detailed list of suggestions and bug reports. We’re glad you see the potential in the game, and we appreciate your insights on everything from item systems to new features like larger generators, concrete mixers, and garbage collection, as well as improvements to UI and gameplay mechanics. Each of your suggestions has been noted and forwarded to our development team for consideration in future updates. As a side note, we’re pleased to let you know that a ceiling painting system is already included in our most recent Taxi & Cargo update.

Regarding the bugs you mentioned, our team is actively working on fixes, including issues with window placement near stairs, ceiling paint above stairs, item positioning upon loading saves, and trolley behavior. Your feedback on challenges with wall and door removal in the planner, as well as paint usage across different mission types, has also been noted for further investigation. We appreciate your patience and understanding as we address these matters.

In the meantime, if you have additional suggestions or issues to report, please feel free to share them here or in the #bug-forum, #bug-report, and #suggestions channels on the ContractVille Official Discord Server.[discord.com]Your feedback is invaluable as we work to refine and improve the game. Thank you once again for your support and enthusiasm!
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A developer of this app has indicated that this post answers the original topic.
Berkay B  [developer] Nov 6, 2024 @ 1:16am 
Originally posted by Grzegorz:
Suggestions
  • Adding a larger electric generator. Preferably on a separate trailer to buy from a car shop,
  • Adding the possibility of buying a larger concrete mixer that will use larger buckets,
  • Adding a garbage collection system as a garbage truck driver. There is a garbage and item system. This can be used,
  • Adding information about the quality of the item (number of stars) to the description of items when you hover over them,
  • Removing all unpacked items from the house after completing a task. Now, after returning home, the next task has boxes from the previous task,
  • Changing the system for building floors and other elements. When you build a floor and hover somewhere to the side, it cancels. The same is true for exterior claddings and construction planning (moving the cursor outside the plan cancels the shape stretching),
  • Changing the flashlight light color to warmer and darker,
  • Ability to choose in the store whether the list should show the quantity in S or L packages,
  • Destroying an empty bucket should leave one piece of plastic, not a whole bag that contains only one plastic.
  • Adding a third stage compactor, into which we will be able to throw bags directly.
  • Adding a ceiling painting system,
  • Adding ceramic tiles that can be placed on walls and ceilings,
  • Adding a pack L ceiling concret block,
  • Increasing the capacity of the watering can,
  • Changing the sales system in stores. Now you can buy e.g. 3 doors and the stock runs out at a promotional price, despite the fact that paint was also on sale. In the promotion, you should be able to buy 3 doors and 3 paint buckets,
  • Increased fuel canister capacity so that one can fill the entire portable generator tank.
Bugs
  • Building stairs too close to the outside wall causes the windows to open inwards (they have handles on the outside).
  • Building stairs too close to the stairs to the next floor makes it impossible to place the second ones. As if building the first one counts building both. The space to place stairs disappears,
  • The ceiling above the stairs is not painted white,
  • Lord T5 leaves loaded items in the air after loading the game from a save. As if they were placed, not loaded into the car.
  • When planning, when we remove a wall without removing the door and then remove the door, a strange white wall remains, which after building a house is like a hole in the wall without the need to install doors.
  • The trolley flies all over the map. Most often at the construction site of the house and when we have buckets loaded on it.
  • When the trolley falls next to the yellow bin, it is thrown into the trash, and the items remain in the air.
  • Sometimes after loading the game, the character uses the trolley by holding it on the
  • Paint runs out faster when renovating than when building a house.

Unfortunately, I don't have the game on my Steam account, but I played it at a friend's some time ago, so I don't know if some things haven't been fixed already. The game has great potential and one of the best item systems. You pay a lot of attention to detail, e.g. the signal warning about open doors while driving, which turns on above a certain speed. I hope you will develop this game.

Thank you for sharing such a detailed list of suggestions and bug reports. We’re glad you see the potential in the game, and we appreciate your insights on everything from item systems to new features like larger generators, concrete mixers, and garbage collection, as well as improvements to UI and gameplay mechanics. Each of your suggestions has been noted and forwarded to our development team for consideration in future updates. As a side note, we’re pleased to let you know that a ceiling painting system is already included in our most recent Taxi & Cargo update.

Regarding the bugs you mentioned, our team is actively working on fixes, including issues with window placement near stairs, ceiling paint above stairs, item positioning upon loading saves, and trolley behavior. Your feedback on challenges with wall and door removal in the planner, as well as paint usage across different mission types, has also been noted for further investigation. We appreciate your patience and understanding as we address these matters.

In the meantime, if you have additional suggestions or issues to report, please feel free to share them here or in the #bug-forum, #bug-report, and #suggestions channels on the ContractVille Official Discord Server.[discord.com]Your feedback is invaluable as we work to refine and improve the game. Thank you once again for your support and enthusiasm!
Treffnix Nov 7, 2024 @ 1:22am 
New bug! can't install 2nd staircase! "remove the stairs first"

https://s20.directupload.net/images/user/241107/bex6wr7a.jpg
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Date Posted: Nov 5, 2024 @ 5:46am
Posts: 2