Commander Quest

Commander Quest

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Infinite ghost loop
Turns out, if you use Zhuge Liang with the 'crouching tiger statue' and the 'art of War', you can make a 1 turn endless horde of ghosts limited only by the size of your hand, and your deck's ability to draw and reshuffle. 'Art of War' makes it so supply cards are '0' cost, so 'army of the dead', 'ethereal blessing' and 'ritual' all cost '0', all the while generating free ghosts/ghost cards; and with the 'crouching tiger statue', you get free'0' cost base cards every 3 supply cards played, so you get free buffs to your ghosts, which means by all likely hood you get a free '0' cost draw of 'scrap iron forge' at some point, which lets you draw for every card you play with exhaust, which is 'ghost', which then you'd be generating in a loop.
Last edited by Joyboy0AstrayG; Jan 12 @ 11:16am
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Showing 1-5 of 5 comments
Loops are great to get and use until the Devs "fix" it.
Uzza Jan 14 @ 1:30pm 
I definitely hope they don't "fix" it. Combos like that is one of the reasons why Slay The Spire is such fun game, and that I keep coming back to.
It might require tweaking to not make it a go-to build, but given that it needs specific relics makes getting it unreliable. And if they increase the types of relics for the full version, it's going to be harder to get that perfect relic combo.
Galroche Jan 15 @ 7:42am 
no real reason to fix this one when there are plenty of other infinite turn variation
Doesn't this lag your game though? I feel like most non-direct damage infinite strategies in this game might backfire if they cause you to crash and lose the run. I've never tried it so I don't know how much my computer can handle
Galroche Jan 15 @ 9:05am 
crash would only send you after the previous event, no lose the entire run, you would need to redo the fight though
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Date Posted: Jan 12 @ 11:07am
Posts: 5