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The issue I had with "hard" after release, was that I could basically ignore what all bosses did, because they died in like the first phase, with very little damage being able to reach me even if I play badly and don't block or hardly dodged, no matter which build I tried. I remember playing the game several years ago and we had to do the ice maze of the winter elder like 2-3 times and now we skipped it due to damage output and I skipped it with chars in single player too. We hunted all all cards back then too, so level and extra bonus is not what changed in our playing since then.
Basically every boss I saw had phases skipped since trying it after release... that said I never reached the endboss, because I lost interest a few times and started new characters when i tried again. I was hoping the expert mode made it so you can still try to get cards, without being so overleveled that you just skip boss mechanics from hitting random buttons on your keyboard and get hit by like 1/3 of everything. Seems the game is not balanced for card farming, even on harder difficulties. This was expected for normal, but I though in "hard" you could dig into more boni and still have some challenging fights, but hard and normal felt pretty much the exact same.
Edit: just read about /beastmode Would be nice if that was communicated anywhere in the game.
Boss wasn't even too challenging =)
I agree. Some bosses in Arcade, like the hydras, are too difficult. Pls make it less difficult.
And indeed, arcade bosses are for sure not equal in their power. An encounter with Winter or Luke can cripple a low end run while an encounter with the fae duo or the captain can be a breeze-through in comparison. I'm not sure if it's intended to push the roguelite angle, but nonetheless all bosses should be doable with appropriate knowhow.
but still dont wanna grind card again because i have to play new game again
The game is done. Mostly the only patches you'll see from here are out are bits of polish here and there, there's no publicly stated plans from the devs to add new enemies, areas or anything else. Making it easier to hunt specific enemies, bugfixes, and the upcoming NG+ mode are about what you can expect.
If you're on Hard already it should default put you into Expert Mode, counting your save as if it has always been Expert Mode.
i don't often play oldschool games like this and for me the difficulty was sometimes a bit annoying, if I replay (which I intend to at some point now that the game is 'complete'!), I will be very grateful to be able to use the easy mode, ty
Indys: Takes the time in ther pride and joy make it affordable without compromising fun. Is it the best looking no! is it fun? HELL YEAH!