Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Sorry about my english, I talk spanish.
Love the game!!! =)
When exactly does it crash, and does it crash to windows or to the "The game deaded"-screen?
Ok, good! Make the game crash, then type something unique, let's say "The pines march through the forest" into the text box and send the error report, so I can know it's from you!
If your friend also has the game on Steam, it's better to use the Steam networking. Just start a lobby and then invite your friend via the friend list!
It looks like 4.49€ to me :O
Hmm, it's giving a SocketException, which means that either Lidgren can't use your network card, or there is something already using the port!
You could try changing the port by going to %APPDATA%/Secrets of Grindea/ in the file explorer, opening up Config.txt and editing "Default Port" to something else (like... 5061)
in town when you go into the cafe and go upstairs you can walk strait off the roof and over the map, is undone by entering into another door, but is fun because you walk on the sky and can stand places that you normally shouldnt in town :)
i know that there is a problem with ice buddy spawning/de-spawning, when your character spawns him either going through doorways, getting damaged, or dieing, you are then unable to command your golem to de-spawn or move/attack (note that it is random so attempting to recreate is tough)
suggestions
keep up the good work, can wait for more story, didnt stop for 6 hours, grinding and all lol
But my friends still cant connect,I think we should have hamachi.
also in arcade mode. i chose ability A(on keybord) during lvl up, beat floor with S rank and when entering next floor rewarded with potion, when i picked up it tookever the A(key) slot automatically
also issue with quick lvl menu, upon using or lvling sometime the menu with pop up without holding the button, OR it will auto maticall put points because of mashing the Zkey
1) Well I think this is a bug; in Story Mode while in the crafting menu you can't filter out what you already know. I spammed the button on my controller and it never hid the ones I knew T.T
Suggestion:
1) Since we can't view equipted armor why not have it so when we upgrade the armor passive skill we look different based on which level it is (1-10 Just like normal skills. 3 Different armor types) This would take up less space as give a better for-front to character customization.
2) A Ranger Class - Would focus on Bows/Crossbows with some skills that would be:
Follow Shot - You would be able to shoot an arrow from any location and it would lock-on and follow and enemy until hit. (Lv 1 +1 Attack Range, Lv 5 +1.5 Attack Range, Lv10 +2 Attack Range)
Multiple Arrow - Shoots multiple arrows based on skill level (Lv1 +1 Arrow, Lv5 +3 Arrows, Lv10 +5 Arrows (Arrows added on to the base arrow of 1))
Rubber Arrow - Arrow will bounce off enemys and/or hard objects (Walls) per level (Lv1 +2 Bounces, Lv5 +3 Bounces, Lv10 +5 Bounces
Hawk Eye - Slows down enemys for XX Seconds allowing you to make more accurate shots (Lv1 2 Seconds, Lv5 3 Seconds, Lv10 4 Seconds)
Poison Link Shot - Shoots 2 Arrows outwards in a cone shape ( < ) which are attached with a rope/chain; any enemy hit by the rope/chain is poisoned and damaged over time (D.O.T) (Lv1 50 Base Damage, Lv5 65 Base Damage, Lv10 80 Base Damage (Damage increased based on MATK Damage))
Fire Arrow - Fires a single arrow which can light up a dark/dim room as well as having a chance to catch an enemy on fire to give Damage Over Time (D.O.T) (Lv1 50 Base Damage, Lv5 65 Base Damage, Lv10 80 Base Damage (Damage increased based on MATK Damage))
Lightning Arrow - Fires a single arrow that when striking and enemy will shock everyone around the main damaged target and giving a 15% chance to stun the target as well (Lv1 50 Base Damage, Lv5 65 Base Damage, Lv10 80 Base Damage (Damage increased based on MATK Damage))
Arrow Rain - Fires a single arrow into the sky causing it to split up and rain down multiple shards of arrows to the enemys below in a targeted area (Like the Meteor skill but on a bigger scale (Lv1 5 Base Damage + 10 Arrow Shards Falling + 1.0 Second Duration + 30EP Required (50 Damage), Lv5 10 Base Damage + 15 Arrow Shards Falling + 1.5 Seconds Duration + 45EP Required (75 Damage), Lv10 15 Base Damage + 20 Arrow Shards Falling + 2.0 Seconds Duration + 50EP Required (100 Damage) (Damage increased based on MATK Damage))
Flying Friend - A small bird pet that will fly around and pickup arrows on the screen for you while peaking enemys to deal damage (Lv1 20 Base Damage + Tiny Bird + 30EP Required, Lv5 30 Base Damage + Medium Sized Bird + 45EP Required, Lv10 40 Base Damage + Large bird + 50EP Required (Damage increased based on MATK Damage))
Makeshift Turret - Spawn a turret that is stationary and attacks enemy(s) that come into range (Lv1 55 Base Damage + 1.0 Shots Per Second + 30EP Required, Lv5 70 Base Damage + 1.3 Shots Per Second + 45EP Required, Lv10 85 Base Damage + 1.5 Shots Per Second + 60EP Required (Damage increased based on ATK Damage))
Quick Hands - This would be a passive for the "Makeshift Turret" skill allowing it to reload faster (Lv1 +1 Range, +0.1 Shots Per Second, Lv2 +2 Range, +0.3 Shots Per Second, Lv3 +3 Range, +0.5 Shots Per Second