Secrets of Grindea

Secrets of Grindea

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Teddy | Pixel Ferrets  [developer] May 6, 2014 @ 3:47am
For bug reports and suggestions, check out the official forums!
Hi everyone!

The Steam Community Forums are great for discussing the game with other Steam users, but when submitting bug reports and feedback it's better to use our official forums! Since most of our players hang out there, that's where we post patch note threads and announcements.

Here's a link to the forums: http://secretsofgrindea.com/forum/index.php

Hope you're all enjoying the game :D
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Showing 1-15 of 361 comments
Opalescent Opal Jun 29, 2014 @ 9:33am 
Why not use a ticketing system instead (eg. osTicket) which doesn't require signing up?
Last edited by Opalescent Opal; Jun 29, 2014 @ 9:33am
zuligan Jul 15, 2015 @ 11:22pm 
Here is one bug! When I have my Ice Golem sumoned in his max level, everytime I go to one screen to other like passing a door the game bugs me and my character cant stop to go for one area to other area. The only way I can do it is with oyt my Ice Golem or with him bit in lowers level like in his first form or second form, not the ultimate form. Is kinda enoyoing sumond him every time I go to another area and make him zleep when I have to go to other area. Can you fix it?

Sorry about my english, I talk spanish.
Love the game!!! =)
Antares Jul 16, 2015 @ 7:18am 
When I host mutiplayer game in "IP" internet model ,the game crash.Pls help me ,thank you!
Teddy | Pixel Ferrets  [developer] Jul 16, 2015 @ 7:32am 
Originally posted by 32块满仓中车:
When I host mutiplayer game in "IP" internet model ,the game crash.Pls help me ,thank you!

When exactly does it crash, and does it crash to windows or to the "The game deaded"-screen?
Antares Jul 16, 2015 @ 10:06am 
Originally posted by Teddy | PixelFerrets:
Originally posted by 32块满仓中车:
When I host mutiplayer game in "IP" internet model ,the game crash.Pls help me ,thank you!

When exactly does it crash, and does it crash to windows or to the "The game deaded"-screen?
it crash to "THE GAME DEADED!" ,and I want to know,if I choose "STEAM" internet model,can my friend join my host driectly through my ip address?Thank you.
Teddy | Pixel Ferrets  [developer] Jul 16, 2015 @ 10:29am 
Originally posted by 32块满仓中车:
it crash to "THE GAME DEADED!" ,and I want to know,if I choose "STEAM" internet model,can my friend join my host driectly through my ip address?Thank you.

Ok, good! Make the game crash, then type something unique, let's say "The pines march through the forest" into the text box and send the error report, so I can know it's from you!

If your friend also has the game on Steam, it's better to use the Steam networking. Just start a lobby and then invite your friend via the friend list!
FrozenZeroLight Jul 16, 2015 @ 11:09am 
please check the dlc price, it shows as $0 but it costs $5 when you try to buy it
Antares Jul 16, 2015 @ 11:23am 
Originally posted by Teddy | PixelFerrets:
Originally posted by 32块满仓中车:
it crash to "THE GAME DEADED!" ,and I want to know,if I choose "STEAM" internet model,can my friend join my host driectly through my ip address?Thank you.

Ok, good! Make the game crash, then type something unique, let's say "The pines march through the forest" into the text box and send the error report, so I can know it's from you!

If your friend also has the game on Steam, it's better to use the Steam networking. Just start a lobby and then invite your friend via the friend list!
sended! Thank you for your attention.
Teddy | Pixel Ferrets  [developer] Jul 16, 2015 @ 11:47am 
Originally posted by Haseo:
please check the dlc price, it shows as $0 but it costs $5 when you try to buy it

It looks like 4.49€ to me :O

Originally posted by 32块满仓中车:
sended! Thank you for your attention.

Hmm, it's giving a SocketException, which means that either Lidgren can't use your network card, or there is something already using the port!

You could try changing the port by going to %APPDATA%/Secrets of Grindea/ in the file explorer, opening up Config.txt and editing "Default Port" to something else (like... 5061)
Teddy | Pixel Ferrets  [developer] Jul 16, 2015 @ 11:50am 
If that works and you can host a game after that, your friend must change his port the same way! If it still doesn't work, you should try to let your friend host instead.
Sketchie Lines Jul 16, 2015 @ 8:21pm 
Alrighty gonna give my notes cause ive been waiting for this game for years after not getting to play cause lack of gaming pc


in town when you go into the cafe and go upstairs you can walk strait off the roof and over the map, is undone by entering into another door, but is fun because you walk on the sky and can stand places that you normally shouldnt in town :)

i know that there is a problem with ice buddy spawning/de-spawning, when your character spawns him either going through doorways, getting damaged, or dieing, you are then unable to command your golem to de-spawn or move/attack (note that it is random so attempting to recreate is tough)


suggestions
keep up the good work, can wait for more story, didnt stop for 6 hours, grinding and all lol
Antares Jul 16, 2015 @ 8:31pm 
Originally posted by Teddy | PixelFerrets:
If that works and you can host a game after that, your friend must change his port the same way! If it still doesn't work, you should try to let your friend host instead.
Thank you! Finally,after I change default port to 13xxx,I can host game in "IP" model.
But my friends still cant connect,I think we should have hamachi.
Jett Jul 17, 2015 @ 12:37am 
Hi is there going to be or already, mouse support? I would like left click to be melee attack right click block, as I use wsad to move around, thanks
Sketchie Lines Jul 17, 2015 @ 9:12am 
in arcade mode when you track a item in the crafting tab issue, if you are on a quest from the camp npc you press tab and the map overlay will be over the tracked item and you are unable to read or see what you need fully

also in arcade mode. i chose ability A(on keybord) during lvl up, beat floor with S rank and when entering next floor rewarded with potion, when i picked up it tookever the A(key) slot automatically

also issue with quick lvl menu, upon using or lvling sometime the menu with pop up without holding the button, OR it will auto maticall put points because of mashing the Zkey
Rheyner Jul 17, 2015 @ 11:34am 
Bug:
1) Well I think this is a bug; in Story Mode while in the crafting menu you can't filter out what you already know. I spammed the button on my controller and it never hid the ones I knew T.T

Suggestion:
1) Since we can't view equipted armor why not have it so when we upgrade the armor passive skill we look different based on which level it is (1-10 Just like normal skills. 3 Different armor types) This would take up less space as give a better for-front to character customization.

2) A Ranger Class - Would focus on Bows/Crossbows with some skills that would be:

Follow Shot - You would be able to shoot an arrow from any location and it would lock-on and follow and enemy until hit. (Lv 1 +1 Attack Range, Lv 5 +1.5 Attack Range, Lv10 +2 Attack Range)

Multiple Arrow - Shoots multiple arrows based on skill level (Lv1 +1 Arrow, Lv5 +3 Arrows, Lv10 +5 Arrows (Arrows added on to the base arrow of 1))

Rubber Arrow - Arrow will bounce off enemys and/or hard objects (Walls) per level (Lv1 +2 Bounces, Lv5 +3 Bounces, Lv10 +5 Bounces

Hawk Eye - Slows down enemys for XX Seconds allowing you to make more accurate shots (Lv1 2 Seconds, Lv5 3 Seconds, Lv10 4 Seconds)

Poison Link Shot - Shoots 2 Arrows outwards in a cone shape ( < ) which are attached with a rope/chain; any enemy hit by the rope/chain is poisoned and damaged over time (D.O.T) (Lv1 50 Base Damage, Lv5 65 Base Damage, Lv10 80 Base Damage (Damage increased based on MATK Damage))

Fire Arrow - Fires a single arrow which can light up a dark/dim room as well as having a chance to catch an enemy on fire to give Damage Over Time (D.O.T) (Lv1 50 Base Damage, Lv5 65 Base Damage, Lv10 80 Base Damage (Damage increased based on MATK Damage))

Lightning Arrow - Fires a single arrow that when striking and enemy will shock everyone around the main damaged target and giving a 15% chance to stun the target as well (Lv1 50 Base Damage, Lv5 65 Base Damage, Lv10 80 Base Damage (Damage increased based on MATK Damage))

Arrow Rain - Fires a single arrow into the sky causing it to split up and rain down multiple shards of arrows to the enemys below in a targeted area (Like the Meteor skill but on a bigger scale (Lv1 5 Base Damage + 10 Arrow Shards Falling + 1.0 Second Duration + 30EP Required (50 Damage), Lv5 10 Base Damage + 15 Arrow Shards Falling + 1.5 Seconds Duration + 45EP Required (75 Damage), Lv10 15 Base Damage + 20 Arrow Shards Falling + 2.0 Seconds Duration + 50EP Required (100 Damage) (Damage increased based on MATK Damage))

Flying Friend - A small bird pet that will fly around and pickup arrows on the screen for you while peaking enemys to deal damage (Lv1 20 Base Damage + Tiny Bird + 30EP Required, Lv5 30 Base Damage + Medium Sized Bird + 45EP Required, Lv10 40 Base Damage + Large bird + 50EP Required (Damage increased based on MATK Damage))

Makeshift Turret - Spawn a turret that is stationary and attacks enemy(s) that come into range (Lv1 55 Base Damage + 1.0 Shots Per Second + 30EP Required, Lv5 70 Base Damage + 1.3 Shots Per Second + 45EP Required, Lv10 85 Base Damage + 1.5 Shots Per Second + 60EP Required (Damage increased based on ATK Damage))

Quick Hands - This would be a passive for the "Makeshift Turret" skill allowing it to reload faster (Lv1 +1 Range, +0.1 Shots Per Second, Lv2 +2 Range, +0.3 Shots Per Second, Lv3 +3 Range, +0.5 Shots Per Second
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