Secrets of Grindea

Secrets of Grindea

Statistiche:
max level of a pet? new game +
would really like to know what the max level of a pet is!! and is spreading stats worth it or just pumping a single stat!!

would really like a trophy system in new game Plus when you kill 500/1000/2000 of the same monster you will get a trophy to put in your house for bonus stats!!!

would also like to see minor stats for furniture placed in the house!!

card stacking pick 5 cards from your collection and double the stats/effects!!!

buffs need to last longer or just make it a perma buff!!!

Summon monsters need to be able to use their skills automatically ice pet!! and casting the spell again should despawn it at 0 cost

melee charge skills should not be interrupted and some of them should instead increase the overall damage from absorbing hits!

can we get some passives that are separate from the skill tree that increase drop rate of farming mates fishing mining housing etc

would really love to see a stardew valley play mode for new game plus

where mining said material would be used for upgrades on current weapons and the higher tier metal would increase the overall weapon/ armor

food would be used to level up your pet and also may put a buff to the player

these are just some ideas
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There is no max level for pet. That said, it's best to make multiple pets with separate stats, as the exp required to level up a pet increases exponentially the more you level them. Any progressed stats get "pushed back" as a result. It's best to have a bunch of pets with a stat each that have impact, then an "all-rounder" pet who's stats are all over the place, barely doing anything, or worse, have stats that may be wasted in your build, especially if you decide to switch your builds out.


Since the rest of the post is more or less suggestions/requests, I'll just leave them.
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Data di pubblicazione: 4 mar 2024, ore 5:35
Messaggi: 1