Secrets of Grindea

Secrets of Grindea

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Douchlas Mar 2, 2024 @ 12:01pm
[BUG?] Leveling up pets abilities.
If you feed a pet to increase a skill (happened when dmg % leveled up) it lowered the gains in the meters in all other stats upon leveling up.
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Showing 1-5 of 5 comments
Marioalexsan Mar 2, 2024 @ 12:14pm 
EXP requirements for all stats are increased when you level up in one, so in a way you need to pick which stats you care about the most.
Sairek Ceareste Mar 2, 2024 @ 12:17pm 
Originally posted by Marioalexsan:
EXP requirements for all stats are increased when you level up in one, so in a way you need to pick which stats you care about the most.

This ^


Which is also why I have multiple pets with a unique stat each. It lets you switch and choose and have a potent gain somewhere when needed, rather than just doing a little bit of everything without feeling much impact.

40% more max HP is much more noticeable than 10% max HP, 5% damage, 10 more EP, 5% more attack/cast speed, 5% crit, as just an example - some of those stats which you may not even need for your current build.
Douchlas Mar 3, 2024 @ 1:57am 
Originally posted by Sairek Ceareste:
Originally posted by Marioalexsan:
EXP requirements for all stats are increased when you level up in one, so in a way you need to pick which stats you care about the most.

This ^


Which is also why I have multiple pets with a unique stat each. It lets you switch and choose and have a potent gain somewhere when needed, rather than just doing a little bit of everything without feeling much impact.

40% more max HP is much more noticeable than 10% max HP, 5% damage, 10 more EP, 5% more attack/cast speed, 5% crit, as just an example - some of those stats which you may not even need for your current build.
Thanks ^^
ElectroRanger Mar 3, 2024 @ 6:25am 
Originally posted by Sairek Ceareste:
Originally posted by Marioalexsan:
EXP requirements for all stats are increased when you level up in one, so in a way you need to pick which stats you care about the most.

This ^


Which is also why I have multiple pets with a unique stat each. It lets you switch and choose and have a potent gain somewhere when needed, rather than just doing a little bit of everything without feeling much impact.

40% more max HP is much more noticeable than 10% max HP, 5% damage, 10 more EP, 5% more attack/cast speed, 5% crit, as just an example - some of those stats which you may not even need for your current build.
Okay, but what if you screwed up, and want to invest somewhere else? Is there a refund for pet levels or are you just expected to learn the meta and not screw yourself over to being a jack of all trades kind of pet?
Nepnep Mar 3, 2024 @ 6:41am 
Originally posted by ElectroRanger:
Originally posted by Sairek Ceareste:

This ^


Which is also why I have multiple pets with a unique stat each. It lets you switch and choose and have a potent gain somewhere when needed, rather than just doing a little bit of everything without feeling much impact.

40% more max HP is much more noticeable than 10% max HP, 5% damage, 10 more EP, 5% more attack/cast speed, 5% crit, as just an example - some of those stats which you may not even need for your current build.
Okay, but what if you screwed up, and want to invest somewhere else? Is there a refund for pet levels or are you just expected to learn the meta and not screw yourself over to being a jack of all trades kind of pet?

That pet is "dead". You will need to get a new pet. Unless you screwed up on all them then there is no cure.

If you ask me, just go full max HP. It's useful regardless of what build you are doing. That way if you ever feel like "Changing classes" without making a new character, that max HP is stilluseful.

As an example, it would be better than one day deciding to go Berserker build and have 0 EP anyway (making ur EP build terrible)
Last edited by Nepnep; Mar 3, 2024 @ 6:41am
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Date Posted: Mar 2, 2024 @ 12:01pm
Posts: 5