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ok somethin which i think its bad on this update: the fine tuning for shots (adding high/low loft or draw/fade) is much to fast now! it changes to much and too fast to really be able to find a point there.
think i understand you a little bit more now. playing with mouse is definately far too much more difficult!!!
Think you should have the same experience of the game, no matter if you play with a controller or mouse.
I bought another one than this microsoft xbox 360 controller yesterday. maybe a little bit expensive for an controller. you maybe want to check this one.
http://www.razerzone.com/store/razer-sabertooth
i bought this one, because it feels way much better in hand than an normal xbox 360 controller. now this one come with a box to carry it around. i have tested it some minutes ago. its possible to play only with left hand for me when i lay down the box on my legs and put the controller in it. i am able to do all the changes i want do with one hand, and have a good experience in the game. i get straight and good shots even with my left hand which is not very expierienced to do anything. So maybe think about it?
For shure you are right, the game should be able to play with mouse/keyboard the same way than with such an controller!
Hi GolfVader - I am not sure if you are aware or not (forgive me if you are), but we re-introduced the effect of the speed of the downswing on shot power in this build. In the previous Early Access build we had a bug where the speed of the forward motion of the analog stick/mouse was not impacting the shot's power as much as it should have. So you could get 100% too easily with a slow, smooth stroke. Now, how fast you push the analog stick/mouse forward impacts the swing power more. Hopefully knowing that will help you control your power more consistently.
If you still feel like it is way off and you have to swing too hard on the controller to reach 100%, I would strongly encourage you to report it as a bug in our {LINK REMOVED}Bug Reporting forum on our site (and include your controller type).
I have gone to a corded mouse and with a little trial and error I can obtain a 100% swing about 90% of the time. Before with a cordless mouse it was impossible. Again sorry I guess I let my frustration out rather loudly.
thank you again for the explaination!
No problem at all. There are a number of big changes in this build and they will take time to get used to and understand. And I am sure we will continue to refine them as well. Happy to help!
Exactly this.
When, in real golf, can someone hit the ball the exact distance they want to? It should take some work to do this. And right now, if I'm understanding this, if you want to hit the ball the exact (or close) distance you want to you're going to have to power down or power up your swing percentage.
HB needs to at least make this wanted percentage a little more attainable, but not easily achieved.
Many are complaining about this change, simply because now they can't get these scores in the 50s as easily as they used to be able to.
But I think the overall feeling about this update and this loft change is positive. Many accept the challenge; others want instant iPhone satisfaction.
Alan
Sorry you are having such difficulty and feel the game is ruined. Pretty strong statement there but if you feel that way I understand. For myself I can very consistently hit the ball off the fairway or even rough and bunkers very close to 95% give or take a percentage or two and
I just account for that in my shot, without a calculator. I felt that the old precise way lended itself to more calculator type calculations. I played a round last night of 18 holes on one of the easy official courses (Little Brook Manor I think) in about 30 minutes. Enjoyed myself immensely and scored a -7. Plenty of birdies and a few boggies where my swing was a bit off. Again sorry the game is ruined for you.
+1