The Golf Club

The Golf Club

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Anfield May 16, 2014 @ 10:40pm
10 yard increment explanation
Here's how the 10 yard increment works:

The top sequnce is what's actually happening to your carry distance.

The bottom sequence is what is displayed on the screen.

100: 99: 98: 97: 96: 95: 94: 93: 92: 91: 90: 89: 88: 87: 86: 85: 84: 83: 82: 81: 80
100: 90---------------------------------------: 80:------------------------------------------: 70

(I apoligze if the formatting is off on the sequences above. When the top sequence hits 90, the bottom turns to 80. When the top hits 80, the bottom turns to 70.)

So if you want to reduce the carry distance to 90 yards, you need to add loft until the displayed carry distance says 80 yards. The displayed carry distance is the lowest number in the 10 yard increment. As soon as you add even the smallest bit of loft to an unmodified shot, the displayed carry distance drops 10 yards from the original shot, but that's NOT the real carry distance at that point, it's the lowest number in the 10 yard increment.

It's not super intuitive, but the way I've presented it above is accurate. As soon as you get the hang of this methodology, it becomes possible to dial your shots in with virtually as much accurancy as before.

Does this make sense to anyone?
Last edited by Anfield; May 16, 2014 @ 10:47pm
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Showing 16-30 of 61 comments
Vader May 17, 2014 @ 2:37am 
LOL! change swing mechanics you say. To what a controller. I have 1 hand that works the other is a fly swatter only. I can figure the yardages fine. The problem is an erratic swing %'s. You cant fix that my friend. I have played 4 hours today w/o any luck on a consistant swing. That ruins the game completely. When I was able to play real golf I had a predictable swing most of the time. This game as of today I have no predicability of swing at all. So the game is not playable. So good luck with this game. I enjoyed it until todays patch/update.
Last edited by Vader; May 17, 2014 @ 2:45am
wutzi69 May 17, 2014 @ 2:55am 
sorry, but i havent tried it with mouse, but it should be the same... just waiting longer until you do your forward swing. tried it one time before this update and i think the golfer do this backswing until you move your mouse forward. i will try this out later. ;-)

ok somethin which i think its bad on this update: the fine tuning for shots (adding high/low loft or draw/fade) is much to fast now! it changes to much and too fast to really be able to find a point there.
wutzi69 May 17, 2014 @ 3:30am 
ok... i have tried a little bit with mouse. seems it depends here more on how fast you move your mouse than it does with a game pad and then you have to wait the full backswing similar to the game pad play. definately harder to get a straight stroke with mouse than it is with a game pad , because you have to move it for 100% shots very fast. thats bad and should be easier (mouses which are able to adjust both axis (these are expensive and it schould be possible to get the same game with a normal mouse or game pad) here are needed to make it similar to the game pad swing which is really easy with some practice). but i am able to get 100% shots there to, unfortunately not one straight one.
think i understand you a little bit more now. playing with mouse is definately far too much more difficult!!!
Think you should have the same experience of the game, no matter if you play with a controller or mouse.
wutzi69 May 17, 2014 @ 3:53am 
@GolfVader: Dont know if you may be willing to buy an controller? but the game is way more fun with one. i know you have only one hand working. and please dont blame me for this:

I bought another one than this microsoft xbox 360 controller yesterday. maybe a little bit expensive for an controller. you maybe want to check this one.

http://www.razerzone.com/store/razer-sabertooth

i bought this one, because it feels way much better in hand than an normal xbox 360 controller. now this one come with a box to carry it around. i have tested it some minutes ago. its possible to play only with left hand for me when i lay down the box on my legs and put the controller in it. i am able to do all the changes i want do with one hand, and have a good experience in the game. i get straight and good shots even with my left hand which is not very expierienced to do anything. So maybe think about it?

For shure you are right, the game should be able to play with mouse/keyboard the same way than with such an controller!
d0n_hureTTe May 17, 2014 @ 3:55am 
This new distacne controll system feels also bad for me. I think, they should go the old way to have more controll of your distance. Better the sensitivity of the shots have to be much harder.(Maybe not quiet so hard as an punch shot) I also liked it much more before this patch, but lets see, it wasnt the last...
76561198136027797 May 17, 2014 @ 4:13am 
Originally posted by GolfVader:
It doesn't matter about 70% being actually 80 yards. Because I cant hit 100% on almost any of my shots.

Hi GolfVader - I am not sure if you are aware or not (forgive me if you are), but we re-introduced the effect of the speed of the downswing on shot power in this build. In the previous Early Access build we had a bug where the speed of the forward motion of the analog stick/mouse was not impacting the shot's power as much as it should have. So you could get 100% too easily with a slow, smooth stroke. Now, how fast you push the analog stick/mouse forward impacts the swing power more. Hopefully knowing that will help you control your power more consistently.

If you still feel like it is way off and you have to swing too hard on the controller to reach 100%, I would strongly encourage you to report it as a bug in our {LINK REMOVED} forum on our site (and include your controller type).
Vader May 17, 2014 @ 5:09am 
First off I was not aware of the lack of downswing speed not affecting the shot in early access. Knowing that now, I guess I owe an apology. Sorry!

I have gone to a corded mouse and with a little trial and error I can obtain a 100% swing about 90% of the time. Before with a cordless mouse it was impossible. Again sorry I guess I let my frustration out rather loudly.

thank you again for the explaination!


Originally posted by HB Lorin:
Originally posted by GolfVader:
It doesn't matter about 70% being actually 80 yards. Because I cant hit 100% on almost any of my shots.

Hi GolfVader - I am not sure if you are aware or not (forgive me if you are), but we re-introduced the effect of the speed of the downswing on shot power in this build. In the previous Early Access build we had a bug where the speed of the forward motion of the analog stick/mouse was not impacting the shot's power as much as it should have. So you could get 100% too easily with a slow, smooth stroke. Now, how fast you push the analog stick/mouse forward impacts the swing power more. Hopefully knowing that will help you control your power more consistently.

If you still feel like it is way off and you have to swing too hard on the controller to reach 100%, I would strongly encourage you to report it as a bug in our Bug Reporting[www.hb-studios.com] forum on our site (and include your controller type).
Last edited by Vader; May 17, 2014 @ 5:10am
76561198136027797 May 17, 2014 @ 5:26am 
Originally posted by GolfVader:
First off I was not aware of the lack of downswing speed not affecting the shot in early access. Knowing that now, I guess I owe an apology. Sorry!

I have gone to a corded mouse and with a little trial and error I can obtain a 100% swing about 90% of the time. Before with a cordless mouse it was impossible. Again sorry I guess I let my frustration out rather loudly.

thank you again for the explaination!

No problem at all. There are a number of big changes in this build and they will take time to get used to and understand. And I am sure we will continue to refine them as well. Happy to help!
Last edited by HB Lorin; May 17, 2014 @ 5:26am
zer0ryd3r May 17, 2014 @ 5:42am 
Maybe 10 yard increments are too much, but it seems more realistic to me. In the real world I've never hit every shot with 100 power and scored very well. Nobody would. WIth the old system you could dial in every single shot with some flop that allowed you to just swing 100 percent and be close to the hole every time. Way too easy in my opinion. Maybe a meter or a percentage number near the head of the club that goes up as you raise your backswing. Then you could estimate your power, actually achieve that estimated power, but would still leave some of the guessing into it with the 10 yard increments.
Last edited by zer0ryd3r; May 17, 2014 @ 10:32am
TomGregan May 17, 2014 @ 6:05am 
Well I just played a round there with the new swing, it went ok. I am a mouse player and i did have to speed up the sensitivity on the mouse and I am back to hitting what I used to. Also i notice you need move forward faster for down swing for the 100%....which makes sense. I actually like the 10y thing as i was always able to get within 3 ft to the hole within 100 yards all the time. Now the game is more of a challenge and I am glad all the records have been reset. I had -15 on 1 of my courses and hit a -6 last night. This is more realistic. Also I like the updates lies as the ball goes where it should when on a slant/hill etc. When I played at 1st last night I was way dissapointed with the update as I posted in a previous post....I was a little more than drunk. Today is a better day haha.
Anfield May 17, 2014 @ 7:54am 
Originally posted by wutzi69:
think i got it. think you dont need a calculator for that. lol

the loft just dont displays the exact carry distance now. so you just have to guess a little bit. i think this is nice so. if you add loft to a shot you see that it changes in 10 Yards pieces directly by adding just a little bit. now if you want to change the distance exactely this 10 Yards you just must add more loft until it changes another 10 Yards. so 10 Yards loft are exactely where it changes the second time a 10 Yard piece.

for example if you had a club making 100 Yards with an 100% shot and you want to shot 85 Yards with loft and this 100% shot, the right loft is in the middle of the 70 Yards and the 80 Yards change displayed when you add the loft. little bit confusing because you might think this 85 Yards must be somewhere between 80 and 90 Yards. But exactely where it changes from 90 Yards to 80 Yards you are still at around 90 Yards and just arriving at around 80 Yards when it changes to 70 Yards.

Maybe not super intuitive as anfield already said, but it makes sense. i like it that you dont see the exact distance of these loft shots, this should be a little bit of guessing.

Exactly this.
Bientiempo May 17, 2014 @ 8:20am 
I'm not sure if the ten yard increment will stay but I think (opinion) what it does in the final analysis is brings a much more realistic guessing aspect into the short yardage and approach shots. I do understand that for some they want something much more simplified in a video game because well it's a video game. It's never going to be totally realistic. You have to go to a real golf course for that. I do believe given time players will get a better feel through experience and be able to much more quickly set the loft yardage. For myself the old way was much more of a mathematical calculation, this way way is much more intuitive which brings in a bit more error in judgement. Please gaive it a chance.
Last edited by Bientiempo; May 17, 2014 @ 8:21am
ABERN May 17, 2014 @ 8:24am 
...but definitely a horrible turn of events because you simply can't hit the range your club is set for most of the time.

When, in real golf, can someone hit the ball the exact distance they want to? It should take some work to do this. And right now, if I'm understanding this, if you want to hit the ball the exact (or close) distance you want to you're going to have to power down or power up your swing percentage.

HB needs to at least make this wanted percentage a little more attainable, but not easily achieved.

Many are complaining about this change, simply because now they can't get these scores in the 50s as easily as they used to be able to.

But I think the overall feeling about this update and this loft change is positive. Many accept the challenge; others want instant iPhone satisfaction.


Alan

Bientiempo May 17, 2014 @ 8:32am 
Originally posted by GolfVader:
Hitting 92% one approach shot then hitting the next approach shot 88% of swing = a none playable game.

Sorry you are having such difficulty and feel the game is ruined. Pretty strong statement there but if you feel that way I understand. For myself I can very consistently hit the ball off the fairway or even rough and bunkers very close to 95% give or take a percentage or two and
I just account for that in my shot, without a calculator. I felt that the old precise way lended itself to more calculator type calculations. I played a round last night of 18 holes on one of the easy official courses (Little Brook Manor I think) in about 30 minutes. Enjoyed myself immensely and scored a -7. Plenty of birdies and a few boggies where my swing was a bit off. Again sorry the game is ruined for you.
Bientiempo May 17, 2014 @ 8:35am 
Originally posted by alanbernardo:

Many are complaining about this change, simply because now they can't get these scores in the 50s as easily as they used to be able to.

But I think the overall feeling about this update and this loft change is positive. Many accept the challenge; others want instant iPhone satisfaction.

Alan

+1
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Date Posted: May 16, 2014 @ 10:40pm
Posts: 61