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(It was foreshadowed from the start, though.)
Saving the clones would let you remote control them as the singularity, if I understood Raycast correctly. (They were susceptible to remote control by the AI, and that feature is a dominant genetic trait). Basically you become cybergod with a growing flock of minions... not sure if that's a good thing. Not something I'd trust someone else with, and certainly not myself.
Anyway thoroughly enjoyed the game, and could have easily played on for 10-15 more hours had the game been that much longer :-)
I dont know, but I felt the ending I got was good. The cutscene went for about 1 min
Help Raycast kill off the other clones and shut down the project, and when you complete the White Room you can choose to shut down the Complex.
Rat out Raycast, and when you complete the White Room you can become the new Crow.
But both options have the little box at the end where you can attempt to fuse with Kether, which gives you the acid trip ending.
I just want to be sure that the acid trip is *intended* to be the Singularity ending, because it's a little jarring that after you defeat the GSV the final gauntlet is a series of non-operational turrets.
I also loaded the final chapter after having completed the game to see what happened when you merged with Kether. Kind of disappointing I guess, but there's not much really to show either, you basically just become supernatural and are capable of controlling clones and you practically own Cyberspace, similar to Raycast.
You can tell this game draws a lot of inspiration from the original Deus Ex to an extent. Overall though, great game. It was fun. (:
Yes that's it, there are 3 possible endings. Based on what you decide in the "Undisclosed Location", one of the endings becomes unavailable, so you always only end up with 2 choices at the end: "Singularity" and "Rule the Complex" OR "Destroy the Complex".
Some "Where are they now?" for the NPC's like 'Tony' you got to care about wouldn't hurt. Ending seemed rushed, especially the final "trials". More options for character interactions to matter would be great.
Mass Effect 3 style ending. 1) Destroy the Reapers/Complex 2) Rule the Reapers/Complex 3) Merge with the Machine(s).