Dex
Focus won't refill.
My focus stopped refilling at 11 initially when I had a max of 100, but after getting the 25% upgrade it now goes up to 13 before stopping. Can you please fix it so that focus refills properly again? It's annoying having to go back to Tony's to refill my Focus all the time.

If there wasn't a refill station at Tony's, I'd consider the game unplayable now. You can't do much of anything with only 11 or 13 focus. Especially with the way viruses rush at you once you start to do anything.

On the plus side, letting us hack vending machines now is nice. I haven't made it very far yet, but I hope you put some more hackable stuff in there, too.
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Showing 1-15 of 24 comments
Eerekai Oct 6, 2015 @ 6:42pm 
Okay, I'm not insane. Focus IS broken. Good to know.

PS: Probably still insane, but still...
The Average Rook Oct 6, 2015 @ 10:17pm 
The Focus is no longer on automatic refill except for the emergency 11-13, and I'd say that it's actually intentional. By the way, I think I remember there being other places besides Tony's having a Focus refil station. Other areas where Focus is an utmost importance (debatable depending on a person's perspective) will have refil stations nearby. I'll be going through Dex to make sure.

And, besides, you could always purchase some Neurostims. They have a use, now.
Scarcz Oct 7, 2015 @ 12:38am 
Always carry some neurostims, they refill focus
Axel Oct 7, 2015 @ 1:27am 
Like Rook said, it is actually intentional.

You now have those recharge stations in multiple places, as well as the Neurostims, which allow you to recharge your Focus. This is part of the re-balancing of the game and particularly the way AR works, which was in many players' opinion not fun or challenging at all before.

Of course, it does mean you have to be more careful with your Focus than before, and you will probably struggle hacking high level targets if you don't level up your AR and Hacking skills.

Or acquire of the new outfits included in the free DLC, that will refill your Focus fully.

Hope that helps!
GloryToGod Oct 7, 2015 @ 1:47am 
so i got the new update for outfits but how do i put them on? also are we still waiting on a patch fix or was it within the update itself??
The Average Rook Oct 7, 2015 @ 1:50am 
Are they out yet? I thought the DLC was delayed.
Axel Oct 7, 2015 @ 1:54am 
There was a patch fix last night, that you should have got automatically.

The DLC is separate, and enables the outfits, and the new location related to them. However, you have to find them yourself in game, they won't simply appear in your Inventory. If you play through the whole game, you'll find them (or clues related to them) as you progress.

Taken from the DLC description:
"Hidden within the bowels of Harbor Prime lies a machine capable of assembling those outfits for you, provided you find the appropriate blueprints for each of them first. You’ll have to be on the lookout for clues about their location, and face serious opposition before finally earning them!"

And yes, Rook, it should be out now. :)
Last edited by Axel; Oct 7, 2015 @ 1:58am
The Average Rook Oct 7, 2015 @ 2:00am 
Alright. In that case, I should get onto adding that to the extras section of the community guide.

Which reminds me, let me know when you get around to setting up the Wiki. I'd be thrilled to add my quest details to the database.
GloryToGod Oct 7, 2015 @ 2:58am 
sweet thanks. but im still having trouble with my keys that reset to default - was patch meant to fix this?. and im sorry for stalking all over the forum to get answers. can i suggest u pin a problems list up on discussions thats important.
Geek2theRight Oct 8, 2015 @ 5:51pm 
How is 11-13 a reasonable emergency amount? With the increase in things attacking you in AR(including things that used to only be seen in cyberspace), and the increase in the rate at which they come at you . . . it's already difficult to get a single thing hacked with a full 125. You can't do anything at all with 13 or less. I always thought that the really slow refill rate was punishing enough. This needs to be fixed because being unable to use AR much at all is very emphatically not. fun. It's game-ruiningly bad.
Jimbo Oct 8, 2015 @ 7:54pm 
My focus is currently stopping at 11. I am at a point where i have to hack a stupid hard computer with no focus recharge around. With 11 focus u start a hack with ZERO hp on you arrow thingie. This seems more like sadism than balance. The consumable items should help you bypass the wait not be made to where if you currently out of them then you litterally have to back out of your current misson and go buy more focus nom-noms.

My vote for this change is THUMBS DOWN, I freeking hate it!!!
Last edited by Jimbo; Oct 8, 2015 @ 8:02pm
Axel Oct 9, 2015 @ 2:39am 
Point taken, we'll think of something! :)
The Average Rook Oct 9, 2015 @ 3:18am 
To counteract this, might I suggest that the Focus automatic recharge allow for a full bar, but be set to the Samio CyberSuit's 0.5HP/sec. Then, maybe the suit can be changed to something dramatically faster (or just fast), like 5 or 10 HP/sec.
Geek2theRight Oct 10, 2015 @ 10:50am 
Yeah, the suit giving you a faster recharge time would be great.

As is, my best AR hacking time for a single target(a camera) without the "50% faster" AR skill that costs 2 points is ~60 Focus. And that was only because I got really lucky with what viruses came after me. That means that if I'm lucky -- and I'm usually not -- I can hack 2 targets before having to take neurostims or retreat to Tony's(I haven't found any other stations yet.) It's kind of weird how you no longer have to shoot through a camera's or turret's shield before you can hack it, but it still costs more Focus to hack any of them becaue of the changes that were implemented.

1. This makes the 1-point AR skill pretty useless except in a handful of situations that I can recall from my pre-Enhanced playthrough. You're almost always going to want to save up your Focus for an annoyingly(in a good way)-placed camera or a computer hack.

2. This also makes the 3rd skill in Hacking -- 50% faster focus refill -- pretty useless, unless you do that optional DLC content to get the suit that brings things back to normal. I can get back up to 11 or 13 50% faster? Um . . . yay.

3. The entire hacking and AR things just don't add up to much of a boost, really. The 2-shot and 4-shot upgrades are great in Cyberspace, but the way viruses come at you from all sides in AR -- even early in the game, when there's no way you're going to have those skills yet -- makes them only slight upgrades in AR.

4. I liked it a lot better when Neurostims were a time-saving luxury item instead of a must-have that you're going to go through like candy. Money was already tight for most of the game before this.

FWIW, my vote is to give us back the original rechage and change the optional DLC suit to speed up Focus recovery. It would be the easiest route, at least. Otherwise you really need to play around with the Hacking and AR skills and what they do, since most of them are barely any improvement at all.

I get that you wanted to go from "this is too easy" to "this is a nice challenge," but you overshot by a lot. I actually found AR and Cyberspace a lot of fun, but now they're just frustrating and I find myself trying to avoid them as much as possible.
Last edited by Geek2theRight; Oct 10, 2015 @ 10:51am
Hoshi Oct 11, 2015 @ 6:14am 
Getting several Software Discs make a big difference. Pulsewave to kill viruses, Spammer to disable dangerous stuff and Wedge to kill it. And getting several discs for each as well. Specially pulsewave I feel makes a big difference when you have several upgrades to it.

Just tried starting a new game where I focused on hacking, putting early skillpoints into Hacking (2 sp) and AR 1(sp) and using my early cash to buy Software Discs from Tony. I then went to the first Security gun I could find (docks) and hacked it taking minimal damage (30 or so). Cameras and people are even easier, I also hacked the 3 guys outside Seeders outpost taking 30 focus damage total. And no I do not consider myself particularly good at the hacking game or anything, it's all about smart usage of the secondary attack.

I do agree that the 50% rechange time bonus doesn't make any sense now, it probably did in the old version (never played it) but now it just feels like it makes the 2 shot upgrade cost 3 SP instead of 2. Not sure what would be a good replacement for it, maybe something like 10% damage boost from basic attacks.
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Date Posted: Oct 6, 2015 @ 6:27pm
Posts: 24