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I've tried doing some parsing with it since we now have a way to respec, but the damage numbers on the same type of enemy are so all over the place it's almost impossible without spending 10 hours getting some really good averages.
It seems, going by this logic that if you were going for pure a pure damage build, the best way would be to have a T4 boat with T5 weapons to take advantage of Technoholic (and the appropriate, weapon specific crew skill upgrades). Early access and all this all seems kinda silly to have such a weird sweet spot bubble.
Anyone have any input on this before I spend 2 million medallions respeccing my entire crew?