Age of Water

Age of Water

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timezell Nov 3, 2024 @ 11:27pm
Burdock
This thing is a glass cannon. Easy to sink, but hard to keep FROM sinking it to board, even using only machine guns. I sank 5 or 6 trying to board one, had to give up. Ran out of mats to repair. It's ONLY trick is, literally, every ship focusing fire on one player.

Also, on another note. There really needs to be some agro management mechanic. I mean we have ships that are tanky and ships that are paper hulled dps, but there's no way to use them effectively since the minute you fire on one ship EVERY OTHER SHIP RETURNS FIRE. You can't pull one out of the fleet at a time, they all turn back at the same time, and all come back at you at the same time, no matter what. And you can't have your mates peel one off while you hold their attention. Literally no skill involved, just bullet sponge mechanic for the player. All ships focus on ONE GUY, like ants with a hive mind, til they sink him and then go after the next guy.
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Showing 1-15 of 16 comments
vova2023 Nov 4, 2024 @ 2:42am 
+
Mariner Nov 4, 2024 @ 10:31am 
i use to be able to pull one burdock from the fleet using 1 cannon or 1 machine gun.

nowadays i just use two shotguns- flak cannons for the boarding,

so i kill most fleet and save two burdocks last for boarding with my two flak cannons, and some repair kits when necessary
Last edited by Mariner; Nov 4, 2024 @ 10:32am
Kick_McCan Nov 4, 2024 @ 12:35pm 
At this level metal hulls are preferable and if you spec your captain correctly you'll still have plenty of cargo space. I spent a lot of time at endgame farming medallions to respec pretty much my entire crew lol. Especially if you take on the atman fleets where the best hulls are, those will chew through you like paper. I have 9 crew so I typically run 7 cannons and 2 MGs. The cannons put down the aggros, then I mouse down, miss the cannon shot and the MGs keep firing, so I sweep the deck with those. I've heard people say pull the target away from the fleet but that never worked for me, the whole group follows.
Kick_McCan Nov 4, 2024 @ 12:37pm 
And the only real purpose of the burdock is to get you into a glare
timezell Nov 4, 2024 @ 6:58pm 
oh i know that
i just rerolled and now i can take the burdock groups solo

but i do like to just collect ships and, if i could, i'd have one of each all set up and ready to roll.

I do have to add that i am impressed with the vigilant. built one specifically for the speedy escort quest and it really is a sweet ship, very durable, very fast, i may use it to try to do the battle at 3 whales
Last edited by timezell; Nov 4, 2024 @ 7:00pm
Kick_McCan Nov 4, 2024 @ 7:59pm 
I have a vigilant, glare and grasp all set up. I need to set the sprattus up but I have to get back on the stirling assembly line lol. The vigilant's a fun boat. Took forever to farm mats for all the equipment
timezell Nov 4, 2024 @ 11:06pm 
Rerolling my pilot seemed to solve a lot of problems. Getting the burdock turned out to be much easier, but maybe it was the spawn i was working, too. It's going to take some time to set it up because i'm not going to strip my corsair and i'm going to take my time and make tier V gear for it.
The SSIKness Nov 5, 2024 @ 7:13am 
https://discord.gg/weHW6XxYjk
join there discord if you need some help getting one
timezell Nov 5, 2024 @ 7:32am 
Got one, but thanks for the offer
The SSIKness Nov 5, 2024 @ 7:55am 
btw they have a hulls thread all about this in there discord
Kick_McCan Nov 5, 2024 @ 8:29am 
Originally posted by timezell:
Rerolling my pilot seemed to solve a lot of problems. Getting the burdock turned out to be much easier, but maybe it was the spawn i was working, too. It's going to take some time to set it up because i'm not going to strip my corsair and i'm going to take my time and make tier V gear for it.

No, I think that's exactly it. When we're leveling we make a lot of mistakes with points that only become visible in hindsight. At T5 skills like garage tech don't make a lot of sense, and at the time I didn't see specializing in metal being as valuable as it is
Kick_McCan Nov 5, 2024 @ 8:36am 
Originally posted by The SSIKness:
btw they have a hulls thread all about this in there discord

I see you're slumming on steam lol tell people about your free glare program and they'll show up lo0ol
The SSIKness Nov 5, 2024 @ 9:04am 
Originally posted by Kick_McCan:
Originally posted by The SSIKness:
btw they have a hulls thread all about this in there discord

I see you're slumming on steam lol tell people about your free glare program and they'll show up lo0ol

trying to get more people in there discord, no one to talk to lol, everyone in game doesnt check / see the in game chat
timezell Nov 5, 2024 @ 9:59am 
Originally posted by Kick_McCan:
Originally posted by timezell:
Rerolling my pilot seemed to solve a lot of problems. Getting the burdock turned out to be much easier, but maybe it was the spawn i was working, too. It's going to take some time to set it up because i'm not going to strip my corsair and i'm going to take my time and make tier V gear for it.

No, I think that's exactly it. When we're leveling we make a lot of mistakes with points that only become visible in hindsight. At T5 skills like garage tech don't make a lot of sense, and at the time I didn't see specializing in metal being as valuable as it is

I actually just got rid of the metal spec in favor of the general skills that cover all hulls. One reason is I set up different ships with different hull materials, trying them out for one. While my corsair is all metal, I currently have the burdock in all metal but may change that depending on how the weight to hull capacity works out on that ship, it came in wood by default. My vig is plastic to really take advantage of it's speed. This way i can switch around ships without feeling like I've gimped myself for that particular setup.
My Corsair hits 80 with boost and can now boost across the map while regening energy. Put a radio reactor and 2 sterlings with a few diesels to put it over the line. One tier IV stack and 2 tier IV intakes and no fan, so 240k engine power. 5 shark cannon, 2 machine guns and either a gr launcher to keep the crew fed or a flack cannon if i want to do some boarding working a spawn.
My Vig can hit a hundred, scary fast and easy to capsize if you're not careful on the turns, but only 3 cannon and a couple machine guns, not enough guns for the crew so some of them just pump water. (right now it's stripped so I'll have to redo all it's gear if i want to use it) but it had 2 coal burners and a sterling when I was running it, still had power issues, but I think i can fix that.
The SSIKness Nov 5, 2024 @ 10:23am 
Originally posted by timezell:
Originally posted by Kick_McCan:

No, I think that's exactly it. When we're leveling we make a lot of mistakes with points that only become visible in hindsight. At T5 skills like garage tech don't make a lot of sense, and at the time I didn't see specializing in metal being as valuable as it is

I actually just got rid of the metal spec in favor of the general skills that cover all hulls. One reason is I set up different ships with different hull materials, trying them out for one. While my corsair is all metal, I currently have the burdock in all metal but may change that depending on how the weight to hull capacity works out on that ship, it came in wood by default. My vig is plastic to really take advantage of it's speed. This way i can switch around ships without feeling like I've gimped myself for that particular setup.
My Corsair hits 80 with boost and can now boost across the map while regening energy. Put a radio reactor and 2 sterlings with a few diesels to put it over the line. One tier IV stack and 2 tier IV intakes and no fan, so 240k engine power. 5 shark cannon, 2 machine guns and either a gr launcher to keep the crew fed or a flack cannon if i want to do some boarding working a spawn.
My Vig can hit a hundred, scary fast and easy to capsize if you're not careful on the turns, but only 3 cannon and a couple machine guns, not enough guns for the crew so some of them just pump water. (right now it's stripped so I'll have to redo all it's gear if i want to use it) but it had 2 coal burners and a sterling when I was running it, still had power issues, but I think i can fix that.

makes sense
im the type that put all skills in metal vessel and goes pure metal
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Date Posted: Nov 3, 2024 @ 11:27pm
Posts: 16