Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
BTW there are two steering wheels in the game: regular (looks wooden) and basic (looks metal):
- Regular costs resources to build and repair and has 1k base durability. It can also be disassembled into bits of metal (which is what i do with all of them).
- Basic wheel you can craft at any time for free in 30 seconds (while outside the port). It's free to repair (but the repair might be VERY slow, i think 0%→100% can be 1-2 minutes without skills) and has 2k base durability (if you keep crafting it you can reach around 2.5k). It can be disassembled but this produces nothing.
Other than that as far as we know they work the same, so i prefer basic (with 2.5k durability). And i use cabins when i can fit one, but preferably a compact one.Oh, almost forgot one more point for consideration: their repair costs! I have a cabin that costs only plastic and wood to repair, i'm avoiding spending extra metal for now.
Wood is the best choice until you feel the abundance of metal — you need metal for lots of stuff at the base. BTW deck material affects nothing, seems to be mostly decorative choice, only sides and frame matter.
Up to your personal tastes and playstyle again. This kind of ships is slow, bulky, big targets, so if you don't really need and don't use all that extra cargo and deck space — i think they're not an optimal choice. And i think they're more suitable for metal plating due to all these reasons. And with long-range weapons.
For my playstyle i've been recommended and i intend to get Vigilant Patrol Boat at T3, good all-around ship: 100T vs 140T cargo capacity, a bit fewer deck squares, has 3 slots for external motors (Walrus has 0), and 60 base speed vs 36.
Comparison here: https://docs.google.com/spreadsheets/d/1UQTuOOMLLql7HGMpVyVhlKvCvQ8I3lgwaRAlTr1NE-U/edit#gid=1742858203
It's probably best to have boats for both playstyles if you can afford it. For now pick what you prefer and can afford to equip.
Yeah, i like collecting hulls too :) Even regular Rubber boat can be captured! :D But can't be added to hull collection :(
Notice their icon: those are decorative items, so they're mostly for looks if you have spare space (BTW there's ~100 modules per ship hard limit). They can serve as a cheap (free to repair) and light armor, but not very well. The game does not show their durability, so it's not clear.
Sure, shoot them!
https://steamcommunity.com/app/2695490/discussions/0/4333104737350242132/#c4333104737350430203
If you only need the new hull or don't mind rebuilding the current ship and everything fits in the new hull: just occupy it, transfer your stuff and teleport to Three Whales — quick, cheap, easy and risk-free!
And it's not worth it recovering the original hull for materials unless it's metal — so probably just don't use metal ships for boarding :)
The intended use is to copy the document and edit values for yourself, so of course :) Though at the moment i like grenade launcher the least — it's too non-universal, not too powerful, etc. Farming sharks is almost the only good use for it :) I used to blow up sharks too and sell their stuff, but grew tired of making stops to loot them
Also do you really use all those corks? :) For what?
WHAAAA GREED! The 267 Rule of Acquisition: Always make money when you dont need it, because they always add a patch that requires you to have Money!!!!!