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There were some bugs that allowed players ships to submerge but this was unintentional, there is no content under the water.
Gameplay consists of killing NPCs on top of the water, in the air, or emplacements on land, you cannot leave your ship except when interacting with a dock and that's just to view an NPC screen for dialogue.
You can 'dredge' from pools in the open world, essentially dropping a crane into the water to get loot.
Your main goals are completing the story to unlock extra crew for your ship, grinding materials to level up your base, taking over NPC boats to add to your collection, and crafting weapons, and structures to place on your boat.
PvP consisted of two different open world events that you join into, including a convoy of attack vs defense, and a pearl event where you compete to loot an item in an area and escape with it.
And open world PvP where you select a faction and players of other factions become hostile, but does make you allied with the NPCs of that faction in the open world.
I'm not sure what content if any has been added since the last beta.
You do not your self, go underwater. Think of combat like Crossout, but well, boats. <Well I guess later ships. I never got far enough to have a full blown ship, but as far as I can tell they definitely exist.>
Competition for the rarer resources is a thing, racing from spots when they spawn was a thing in Beta, but that might be more a product of alot of players in a single shared server for testing.