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Game need optimisation.
people play more than one game you know that right?
Step 1: Create and ARPG
Step 2: Spend next 12 years polishing it and filling up with content
Step 3: Scrap everything, create another ARPG using assets from the first game with dodgeroll and put a price on it.
Step 4: Implement every rageinducing mechanic ARPG can offer.
Step ...: ...
Step ...: Move around checkpoints, because maps are too big, and rare monster could be at any corner