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In this game it's about finding skills that synergise with other skills and mechanics. Sometimes those are not possible early in the game.
Like I said before...Galvanic Shards is a powerhouse with Witchhinter accendency nodes.
You're not getting it. Like the park spell Spark...pretty weak spell if you just take it a face value. It's currently the best build in the game right now. It's power doesn't come from damage...it comes from its utility and how it synergies with other mechanics.
If you're just looking at the trees you can't see the forest.
Think of galvanic shard as a car that carries the stuff that deals the real damage. This car is a Ferrari, not powerful just really really really fast.
https://youtube.com/shorts/cFpvv3F0XvA?si=ba9KB7Bc09AfLhRk
when i was thinking of what to do w explosive shot it occurred to me that slapping scatter and some buffs might make it useful, the OP + On Stun worked well for me with the shotty* so I can see how this would work.. but i gotta ask.. do you REALLY need it / use it as a detonator primarily? I feel like it is wasted potential since the nades are going to go off pretty fast and I use that time to lead / position while using stronger attacks.
*(I can understand why you don't love the shotty)
Im going to try this out though, ty for the idea
Nope. You can run a Bazooka-single-shoot Build with the Explosive Shot.
Works better on the Deadeye bc of the +1 Projectile.
Please just sit on your hands and let the adults talk. Everyone is telling you you're wrong yet here we thinking you know more and your not even in maps yet.
Making my head hurt.
I wonder if there is a skill-less combo between them and the Radiant Grief hood to make every corpse puff into poison and then every enemy ignites to detonate the poison.
So now I am running with
- Galcial Bolt sup'ed with more freeze, longer freeze, and 2 extra bolts
- Frag bolts with poison chance, poison breaks armour, and poison adds plague DoT
- High Velocity bolt to eat broken armour, with bleed chance, +dmg to injured and stun buildup
- Electro grenade for shock and electrocute (trying to fit it in)
Passive Skills is into projectile/crossbow damage, phys dmg and armor break, bleed, applying and magnitude of ailments, litte eva/armor.
Ascendancy I went with Gemmling, qualy on skills and highest attribute counts for gems. The additional max res later on will sure be handy.
3 glacial bolts for one - block off trash completely and apply insane chill, then just fire your frag rounds through the ice wall and devastate everything.
For bosses, freeze up, frag till armor breaks, High Velocity to the face, rinse and repeat.
--
tl;dr
Dunno how the "endgame meta/viability" will look like, but at least for campaign there is alot more than grenades to use as a Merc.
So viable yes, but much less efficient.