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The gambling vendor has consistently been an excellent source of gear upgrades for me.
I find it hard to believe you spent 20 hours in Act 1 and if you did you should have some decent gear by that point.
Your issue sounds like your build is just
I beat act 1 the first time only with trash blue gear I picked up. It's more challenging, but not impossible.
Imagine not understanding what an Early Access is, apparently not informing yourself about the game at all and be properly prepared to adapt to any differences that the game might throw at you.
You can't survive without gear upgrades. I used the merchants several times.
I'm embarrassed, I didn't know there was crafting. I didn't get prompted about crafting that I remember. Maybe I skipped it. Intriguing. My drops have been decent, but no spirit to speak of. I need it.
PoE2 on the otherhand is slower and leans more on the skill portion in comparison. the key to geonor is actually simple: know his attacks.
High jump
when he jumps up and disappears run in any direction where you have enough range to get out of the aoe zone. after a second or so dodge to get the rest of the distance covered to get outta there
frost attack
the solution is simple - dont stand on the ice patches
fog attack
this is my opinion the only statreliant attack. either have enough armour/evasion/ES to survive through it or deal enough dmg to get rid of the werewolves. either way works given the ads die at the end of the attack
requiem / the other aoe
solution - pay attention to him. when he raises his sword (there is also a voiceline as indicator) stop attacking. there will be 4 attacks coming. Increased ailment threshold would help here in case you get hit
geonor is by no means build reliant. even bad builds can deal with that boss. equipment wise just try to stay up to date for the lavel range - dont bother minmaxing anything
Frankly, for act 1 as much as act 2 and 3 standard difficulty, its fairly enough to simply get the latest weapon version of your respective zone and use some runes on it to get a good enough weapon that no enemy should be much of a problem.