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Need more drops and currency at 0 rarity bonus.
The game doesn't do instanced or deterministic loot based on your class, so of course the drops for your class will be harder to come by, just like it is in PoE1.
I agree with the conversation on crafting being in a poor state, at least early on. but not that last part about rarity. use the stat. problem solved.
crafting system is pretty banging to
I think people are over complicating the crafting system.
my attack based characters, warrior merc monk, all only care about 1 thing on weapons highest phys weapon damage possible.
anything else like +to gems, crit, attack speed, or leech is nice but not critical.
on casters it is spell damage for spells or spirit for minions
anything else is nice, but again not critical for higher dps.
its still far too RNG. you're not really crafting as much as just gambling.
Nearly at end of act 2
No drops.
Everything is from vendor or market.
All uniq items (7) are for witch and ranger.
Golden items? Ask me if I kill 20 golden enemies or 10x a boss.
Maaaaybe I get one golden item from them.
I used a level 3 lightning staff all the way to mid game cruel (only cuz I had a good unique one laying around at lvl 51 from warrior leveling)
Balance of items while doing 1-70 (pre-map content) is funky. One u roll something good like my lightning staff lvl 3 with +lightning damage nad + spelldamage +3 lightning skill you rarely find anything better till mapping