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either way its not a huge deal imo, that'll only cost you 1 arsonist in total if you are already able to field a large number on them.
like instead of 14 arsonists + 1 storm mage i'd probably be only down to 13 arsonists + 1 storm mage ... more then half gets stuck on terrain anyway so not a huge loss.
edit: looks like mages are roughly 25% more expensive
You now need to get a near perfect amulet with spirit implicit + minion level instead of being able to compensate otherwise with just having one of those stat's.
Its around +11 for the implicit and then 40+ on a roll.
So for the short answer yes but practically no.
Unless you have 500 ex ofcourse.
The real numbers were that around 4k dps per skeletal arsonist was considered *decent*
With this nerf the amount is around -2 / 3 skeletons.
People were reaching 14+ with insane gear.
Damage becomes a struggle or a hurdle perhaps thats a better phrasing around tier 14 maps.
Here is where gem level and spirit comes into play. The static spirit cost has now been increased so thats a nerf.
I believe around 200k dps was reasonably asperational or perhaps even pushing 500k.
But nothing near 2+ mil (the real big boi hot chug around the block numbers)
That is very substantial.
I dont see a good reason for WHY it was cheaper?
My first character, was what everyone said was too hard (warrior) and I absolutely blasted through the game easily. Way more DMG, way more durability.
Im finding witch way worse and way harder than warrior and feel like I wasted my day. Probably gonna put her on pause and see what the other weapons and skills have to offer and maybe salvage it.
Most skills are just terrible to combine with minions, and as it is chaos damage, your only way to actually get items that increase it come later into game, leaving you basically relaying on skill tree.
But if we talking about which in general, ofc there are builds that can preform very good, I could probably just equip bow and do better. without using any minions , or which specific skills.
Loyal Hellhound ascendancy for the reduced damage taken by 20% which is massive.
minions are a bit clunky, lot of micromanaging compared to walking simulator minions in poe 1 that clear screens.