Path of Exile 2

Path of Exile 2

donut32 Dec 16, 2024 @ 3:48pm
more nerfs incoming
lmao
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Showing 1-15 of 67 comments
AFC_HIGHBURY Dec 16, 2024 @ 3:50pm 
It's like people don't know what early access is...
Frost_knightz Dec 16, 2024 @ 3:51pm 
You get to kill bosses in 3 seconds instead of 1 second now , wow !
wulfster42 Dec 16, 2024 @ 3:51pm 
I mean there are barely any, although the freeze nerf is REALLY going to hurt me. I understand though it's very powerful, which is why all my chars pretty much use it lol.

When you start building EVERY character around freezing stuff, there is a problem.

I hate that it's going to change, but I understand it.
Axetwin Dec 16, 2024 @ 3:56pm 
Originally posted by wulfster42:
I mean there are barely any, although the freeze nerf is REALLY going to hurt me. I understand though it's very powerful, which is why all my chars pretty much use it lol.

When you start building EVERY character around freezing stuff, there is a problem.

I hate that it's going to change, but I understand it.

Is freeze next up on the chopping block?
VIRUSOID Dec 16, 2024 @ 3:59pm 
I hope ranger is next fpr nerfs
AlphaVictorKilo Dec 16, 2024 @ 4:00pm 
Originally posted by VIRUSOID:
I hope ranger is next fpr nerfs

Lmao, the fire and lightning support gems got buffed so...no
Aradragoon Dec 16, 2024 @ 4:01pm 
Originally posted by wulfster42:
I mean there are barely any, although the freeze nerf is REALLY going to hurt me. I understand though it's very powerful, which is why all my chars pretty much use it lol.

When you start building EVERY character around freezing stuff, there is a problem.

I hate that it's going to change, but I understand it.
I am not sure freeze is as strong as that. I have seen a lot of builds move to cast on shock or cast on minion death for meta builds. Not really sure this is the way to go.
wulfster42 Dec 16, 2024 @ 4:03pm 
Originally posted by Axetwin:
Originally posted by wulfster42:
I mean there are barely any, although the freeze nerf is REALLY going to hurt me. I understand though it's very powerful, which is why all my chars pretty much use it lol.

When you start building EVERY character around freezing stuff, there is a problem.

I hate that it's going to change, but I understand it.

Is freeze next up on the chopping block?


Cry....yes:(

It needed to be toned down but, I hope they don't destroy it. Right now there is no noticable reduction in freeze buildup after freezing enemies. It may be there, but it's not enough to really slow down how fast you freeze things.

So I can start a boss fight, freeze the monster before it really gets any attacks off, then Snipe/Heavy stun it before the freeze wears off, and then build up freeze on it again so when it unstuns I just repeat the entire process.

Makes most boss fights trivial.

IT's VERY powerful right now with the right skills/supports. Ihonestly am a bit scared how this is going to affect my monk. His freeze buldup is one of his major defenses.

His damage is GREAT, but he general freezes packs or bosses then drops his bell and destroys things (while they are frozen). That keeps him alive.

He has good evasion and acrobatics as well, but yeah, freeze is probably the most important thing about the way I play him.

Same for my deadeye but he is ranged so it's not AS important. He is faster than god too, my monk isn't as fast.

IT's really going to hurt me because I realized how strong freeze was early and built pretty much all my characters around at least using it (even if they don't specialize in it).

If it's nerfed enough it is going to make tanking for almost every character I have significantly harder.
wulfster42 Dec 16, 2024 @ 4:04pm 
Originally posted by VIRUSOID:
I hope ranger is next fpr nerfs


Shhhh!! I love my Deadeye!!! Don't Jinx him!!

The freeze reduction alone is going to hurt him a ton. Don't take away his insane attack speed, damage etc as well. Now he won't be able to constantly freeze/stun all bosses till the die. Isn't that enough?

Leave my DeadEye alone!!!
thestile Dec 16, 2024 @ 4:05pm 
Originally posted by AFC_HIGHBURY:
It's like people don't know what early access is...

People know, they just don't necessarily like nerfs/changes. Being aware of the EA model doesn't really help.

If I know someone will shoot me in the knee beforehand... still hurts

That might be a hyperbolic example
Ardenwolfe Dec 16, 2024 @ 4:08pm 
Originally posted by thestile:
Originally posted by AFC_HIGHBURY:
It's like people don't know what early access is...

People know, they just don't necessarily like nerfs/changes. Being aware of the EA model doesn't really help.

If I know someone will shoot me in the knee beforehand... still hurts

That might be a hyperbolic example


Originally posted by thestile:
Originally posted by AFC_HIGHBURY:
It's like people don't know what early access is...

People know, they just don't necessarily like nerfs/changes. Being aware of the EA model doesn't really help.

If I know someone will shoot me in the knee beforehand... still hurts

That might be a hyperbolic example

Agreed. It also sends a clear signal for what the future of the game will be when it goes live and more 'issues' are found. And they will be,
DirtyMick Dec 16, 2024 @ 4:08pm 
More buffs incoming!
SteT Dec 16, 2024 @ 4:08pm 
Originally posted by wulfster42:
Originally posted by Axetwin:

Is freeze next up on the chopping block?


Cry....yes:(

It needed to be toned down but, I hope they don't destroy it. Right now there is no noticable reduction in freeze buildup after freezing enemies. It may be there, but it's not enough to really slow down how fast you freeze things.

So I can start a boss fight, freeze the monster before it really gets any attacks off, then Snipe/Heavy stun it before the freeze wears off, and then build up freeze on it again so when it unstuns I just repeat the entire process.

Makes most boss fights trivial.

IT's VERY powerful right now with the right skills/supports. Ihonestly am a bit scared how this is going to affect my monk. His freeze buldup is one of his major defenses.

His damage is GREAT, but he general freezes packs or bosses then drops his bell and destroys things (while they are frozen). That keeps him alive.

He has good evasion and acrobatics as well, but yeah, freeze is probably the most important thing about the way I play him.

Same for my deadeye but he is ranged so it's not AS important. He is faster than god too, my monk isn't as fast.

IT's really going to hurt me because I realized how strong freeze was early and built pretty much all my characters around at least using it (even if they don't specialize in it).

If it's nerfed enough it is going to make tanking for almost every character I have significantly harder.

It sounds like this is what they are aiming for. General mapping it will still perform the same, just won't be quite as effective against bosses.
Axetwin Dec 16, 2024 @ 4:08pm 
Where are the upcoming patch notes? I don't see anything on the official forums.
wulfster42 Dec 16, 2024 @ 4:08pm 
To be fair, I have been using freeze as a sort of crutch. Having it nerfed will force me to be a better player. I just hope the nerf isn't too harsh.

Thing is you can't just make freeze work once, or it's just not worth the investment in it or not having other things you are doing like igniting or shocking/electracuting (or stunning etc).

Maybe I could switch my freeze to 100% stun, but I already had freeze AND stun and that worked really well in combo. Stun even invested in, takes time to build up especially on certain bosses. Freeze GIVES you that time.

You still can probably freeze the first time just as fast though, which then gives you time to heavy stun the first time, so I guess just focusing on more damage might just let you kill the bosses before the stun wears off (I think others with better equipment already do that).

I mostly play SSF though even now, so my eq isn't as good.
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Date Posted: Dec 16, 2024 @ 3:48pm
Posts: 67